loader: rework xmlconfig dependency
[mesa.git] / src / glx / Makefile.am
index 00925455b07abebd4b2662c85949b4af36d8ec60..34600475d98745f0ef942c7e0c50b4c3a66ee704 100644 (file)
@@ -20,7 +20,6 @@
 # IN THE SOFTWARE.
 
 if HAVE_SHARED_GLAPI
-SHARED_GLAPI_CFLAGS = -DGLX_SHARED_GLAPI
 SHARED_GLAPI_LIB = $(top_builddir)/src/mapi/shared-glapi/libglapi.la
 endif
 
@@ -37,16 +36,14 @@ AM_CFLAGS = \
        -I$(top_srcdir)/include/GL/internal \
        -I$(top_srcdir)/src \
        -I$(top_srcdir)/src/loader \
-       -I$(top_srcdir)/src/mapi \
-       -I$(top_srcdir)/src/mapi/glapi \
        -I$(top_builddir)/src/mapi \
+       -I$(top_srcdir)/src/mapi \
        -I$(top_builddir)/src/mapi/glapi \
+       -I$(top_srcdir)/src/mapi/glapi \
        $(VISIBILITY_CFLAGS) \
-       $(SHARED_GLAPI_CFLAGS) \
        $(EXTRA_DEFINES_XF86VIDMODE) \
        -D_REENTRANT \
        -DDEFAULT_DRIVER_DIR=\"$(DRI_DRIVER_SEARCH_DIR)\" \
-       -DGL_LIB_NAME=\"lib@GL_LIB@.so.1\" \
        $(DEFINES) \
        $(LIBDRM_CFLAGS) \
        $(DRI2PROTO_CFLAGS) \
@@ -100,7 +97,9 @@ libglx_la_SOURCES = \
        singlepix.c \
        vertarr.c
 
-libglx_la_LIBADD = $(top_builddir)/src/loader/libloader.la
+libglx_la_LIBADD = \
+       $(top_builddir)/src/loader/libloader.la \
+       $(top_builddir)/src/util/libxmlconfig.la
 
 if HAVE_DRISW
 libglx_la_SOURCES += \
@@ -113,6 +112,7 @@ libglx_la_SOURCES += \
        dri_common.c \
        dri_common.h \
        dri_common_query_renderer.c \
+       dri_common_interop.c \
        xfont.c
 endif
 
@@ -145,7 +145,39 @@ SUBDIRS += apple
 libglx_la_LIBADD += $(builddir)/apple/libappleglx.la
 endif
 
+if HAVE_WINDOWSDRI
+libglx_la_SOURCES += \
+         driwindows_glx.c
+
+SUBDIRS += windows
+libglx_la_LIBADD += \
+         $(builddir)/windows/libwindowsdri.la \
+         $(builddir)/windows/libwindowsglx.la
+endif
+
+if USE_LIBGLVND
+AM_CFLAGS += \
+       -DGL_LIB_NAME=\"lib@GL_LIB@.so.0\" \
+       $(GLVND_CFLAGS)
+
+libglx_la_SOURCES += \
+       g_glxglvnddispatchfuncs.c \
+       g_glxglvnddispatchindices.h \
+       glxglvnd.c \
+       glxglvnd.h \
+       glxglvnddispatchfuncs.h
+
+GL_LIB_VERSION=0
+else
+AM_CFLAGS += \
+       -DGL_LIB_NAME=\"lib@GL_LIB@.so.1\"
+GL_LIB_VERSION=1:2
+endif
+
+# Push the libdrm furhter up, as due to libtool bug we might end up relinking
+# against the system one.
 GL_LIBS = \
+       $(LIBDRM_LIBS) \
        libglx.la \
        $(top_builddir)/src/mapi/glapi/libglapi.la \
        $(SHARED_GLAPI_LIB) \
@@ -153,7 +185,7 @@ GL_LIBS = \
 
 GL_LDFLAGS = \
        -no-undefined \
-       -version-number 1:2 \
+       -version-number $(GL_LIB_VERSION) \
        $(BSYMBOLIC) \
        $(GC_SECTIONS) \
        $(LD_NO_UNDEFINED)
@@ -162,6 +194,10 @@ lib@GL_LIB@_la_SOURCES =
 lib@GL_LIB@_la_LIBADD = $(GL_LIBS)
 lib@GL_LIB@_la_LDFLAGS = $(GL_LDFLAGS)
 
+if HAVE_WINDOWSDRI
+lib@GL_LIB@_la_LDFLAGS += -lgdi32 -lopengl32 -Wl,--disable-stdcall-fixup
+endif
+
 SUBDIRS += . tests
 
 include $(top_srcdir)/install-lib-links.mk