SUBDIRS =
+EXTRA_DIST = SConscript
+
if HAVE_XF86VIDMODE
EXTRA_DEFINES_XF86VIDMODE = -DXF86VIDMODE
endif
AM_CFLAGS = \
-I$(top_srcdir)/include \
-I$(top_srcdir)/include/GL/internal \
+ -I$(top_srcdir)/src \
-I$(top_srcdir)/src/loader \
-I$(top_srcdir)/src/mapi \
-I$(top_srcdir)/src/mapi/glapi \
$(EXTRA_DEFINES_XF86VIDMODE) \
-D_REENTRANT \
-DDEFAULT_DRIVER_DIR=\"$(DRI_DRIVER_SEARCH_DIR)\" \
+ -DGL_LIB_NAME=\"lib@GL_LIB@.so.1\" \
$(DEFINES) \
$(LIBDRM_CFLAGS) \
$(DRI2PROTO_CFLAGS) \
compsize.c \
create_context.c \
eval.c \
+ glxclient.h \
glxcmds.c \
glxconfig.c \
+ glxconfig.h \
glxcurrent.c \
glx_error.c \
+ glx_error.h \
glxext.c \
glxextensions.c \
+ glxextensions.h \
glxhash.c \
+ glxhash.h \
glx_pbuffer.c \
glx_query.c \
indirect.c \
indirect_glx.c \
indirect_init.c \
+ indirect_init.h \
indirect_size.c \
indirect_texture_compression.c \
indirect_transpose_matrix.c \
indirect_vertex_array.c \
+ indirect_vertex_array.h \
+ indirect_vertex_array_priv.h \
indirect_vertex_program.c \
indirect_window_pos.c \
+ packrender.h \
+ packsingle.h \
pixel.c \
pixelstore.c \
query_renderer.c \
if HAVE_DRISW
libglx_la_SOURCES += \
- drisw_glx.c
+ drisw_glx.c \
+ drisw_priv.h
endif
if HAVE_DRICOMMON
libglx_la_SOURCES += \
dri_common.c \
+ dri_common.h \
dri_common_query_renderer.c \
xfont.c
endif
libglx_la_SOURCES += \
dri2.c \
dri2_glx.c \
+ dri2.h \
+ dri2_priv.h \
dri_glx.c \
- XF86dri.c
+ dri_sarea.h \
+ XF86dri.c \
+ xf86dri.h \
+ xf86dristr.h
endif
if HAVE_DRI3
libglx_la_SOURCES += \
- dri3_glx.c
+ dri3_glx.c \
+ dri3_priv.h
+
+libglx_la_LIBADD += $(XCB_DRI3_LIBS)
endif
if HAVE_APPLEDRI