{
__GLXDRIdrawablePrivate *pdraw;
__GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) modes;
+ __GLXdisplayPrivate *dpyPriv;
+ __GLXDRIdisplayPrivate *pdp;
pdraw = Xmalloc(sizeof(*pdraw));
if (!pdraw)
pdraw->base.drawable = drawable;
pdraw->base.psc = psc;
pdraw->bufferCount = 0;
+ pdraw->swap_interval = 1;
DRI2CreateDrawable(psc->dpy, xDrawable);
+ dpyPriv = __glXInitialize(psc->dpy);
+ pdp = (__GLXDRIdisplayPrivate *)dpyPriv->dri2Display;;
/* Create a new drawable */
pdraw->base.driDrawable =
(*psc->dri2->createNewDrawable) (psc->__driScreen,
return NULL;
}
+ /*
+ * Make sure server has the same swap interval we do for the new
+ * drawable.
+ */
+ if (pdp->swapAvailable)
+ DRI2SwapInterval(psc->dpy, xDrawable, pdraw->swap_interval);
+
return &pdraw->base;
}
/* Old servers don't send invalidate events */
if (!pdp->invalidateAvailable)
- dri2InvalidateBuffers(priv->dpy, pdraw->base.xDrawable);
+ dri2InvalidateBuffers(priv->dpy, pdraw->base.drawable);
dri2WaitGL(loaderPrivate);
}
/* Old servers don't send invalidate events */
if (!pdp->invalidateAvailable)
- dri2InvalidateBuffers(dpyPriv->dpy, pdraw->xDrawable);
+ dri2InvalidateBuffers(dpyPriv->dpy, pdraw->drawable);
/* Old servers can't handle swapbuffers */
if (!pdp->swapAvailable) {