drisw/glx: use XShm if possible
[mesa.git] / src / glx / dri2_priv.h
index e81b1bf416d933f213413779f383967168afd4b3..30ab2cdd871984d751d47c0accd9af82192bba81 100644 (file)
  *   Kristian Høgsberg (krh@redhat.com)
  */
 
+#ifdef __cplusplus
+extern "C" {
+#endif
+
 struct dri2_screen {
    struct glx_screen base;
 
@@ -68,9 +72,13 @@ dri2_query_renderer_string(struct glx_screen *base, int attribute,
 
 _X_HIDDEN int
 dri2_interop_query_device_info(struct glx_context *ctx,
-                               mesa_glinterop_device_info *out);
+                               struct mesa_glinterop_device_info *out);
 
 _X_HIDDEN int
 dri2_interop_export_object(struct glx_context *ctx,
-                           const mesa_glinterop_export_in *in,
-                           mesa_glinterop_export_out *out);
+                           struct mesa_glinterop_export_in *in,
+                           struct mesa_glinterop_export_out *out);
+
+#ifdef __cplusplus
+}
+#endif