/* DRI3+Present together uses microseconds for UST. */
if (priv->previous_ust + interval * 1000000 <= current_ust) {
if (priv->previous_ust) {
- fprintf(stderr, "libGL: FPS = %.1f\n",
+ fprintf(stderr, "libGL: FPS = %.2f\n",
((uint64_t) priv->frames * 1000000) /
(double)(current_ust - priv->previous_ust));
}
return GLXBadContext;
if (dri_draw)
- (*psc->f->invalidate)(dri_draw);
+ psc->f->invalidate(dri_draw);
if (dri_read && dri_read != dri_draw)
- (*psc->f->invalidate)(dri_read);
+ psc->f->invalidate(dri_read);
return Success;
}
loader_dri3_flush(draw, __DRI2_FLUSH_DRAWABLE, __DRI2_THROTTLE_FLUSHFRONT);
- (*psc->f->invalidate)(driDrawable);
+ psc->f->invalidate(driDrawable);
loader_dri3_wait_gl(draw);
}
if (pdraw != NULL) {
psc = (struct dri3_screen *) base->psc;
- (*psc->f->invalidate)(pdraw->loader_drawable.dri_drawable);
+ psc->f->invalidate(pdraw->loader_drawable.dri_drawable);
XSync(dpy, false);
pdp->base.destroyDisplay = dri3_destroy_display;
pdp->base.createScreen = dri3_create_screen;
- loader_set_logger(dri_message);
-
pdp->loader_extensions = loader_extensions;
return &pdp->base;