glx: set the loader_logger early and for everyone
[mesa.git] / src / glx / dri3_glx.c
index a5cf0e3bf32c72b6649f0e72c6e532d7a627c124..a0929316778b9cf51555053c1ec89533d5ff2cad 100644 (file)
@@ -147,7 +147,7 @@ glx_dri3_show_fps(struct loader_dri3_drawable *draw, uint64_t current_ust)
    /* DRI3+Present together uses microseconds for UST. */
    if (priv->previous_ust + interval * 1000000 <= current_ust) {
       if (priv->previous_ust) {
-         fprintf(stderr, "libGL: FPS = %.1f\n",
+         fprintf(stderr, "libGL: FPS = %.2f\n",
                  ((uint64_t) priv->frames * 1000000) /
                  (double)(current_ust - priv->previous_ust));
       }
@@ -1105,8 +1105,6 @@ dri3_create_display(Display * dpy)
    pdp->base.destroyDisplay = dri3_destroy_display;
    pdp->base.createScreen = dri3_create_screen;
 
-   loader_set_logger(dri_message);
-
    pdp->loader_extensions = loader_extensions;
 
    return &pdp->base;