Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / glx / glxconfig.h
index 10d7dbaa0874c3cc4b29c3a12e8b1cf332c008cf..75704737ef533511642c523b67aa969946e1ded3 100644 (file)
 struct glx_config {
     struct glx_config * next;
 
-    GLboolean rgbMode;
-    GLboolean floatMode;
-    GLboolean colorIndexMode;
     GLuint doubleBufferMode;
     GLuint stereoMode;
 
     GLint redBits, greenBits, blueBits, alphaBits;     /* bits per comp */
     GLuint redMask, greenMask, blueMask, alphaMask;
+    GLuint redShift, greenShift, blueShift, alphaShift;
     GLint rgbBits;             /* total bits for rgb */
     GLint indexBits;           /* total bits for colorindex */