Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / glx / glxconfig.h
index 2f1074ca5fa376129813a481af96efc90cd9a564..75704737ef533511642c523b67aa969946e1ded3 100644 (file)
 struct glx_config {
     struct glx_config * next;
 
-    GLboolean rgbMode;
-    GLboolean floatMode;
-    GLboolean colorIndexMode;
     GLuint doubleBufferMode;
     GLuint stereoMode;
 
     GLint redBits, greenBits, blueBits, alphaBits;     /* bits per comp */
     GLuint redMask, greenMask, blueMask, alphaMask;
+    GLuint redShift, greenShift, blueShift, alphaShift;
     GLint rgbBits;             /* total bits for rgb */
     GLint indexBits;           /* total bits for colorindex */
 
@@ -52,8 +50,6 @@ struct glx_config {
 
     GLint level;
 
-    GLint pixmapMode;
-
     /* GLX */
     GLint visualID;
     GLint visualType;     /**< One of the GLX X visual types. (i.e.,