#include "apple_visual.h"
#endif
#include "glxextensions.h"
-#include "glcontextmodes.h"
#ifdef USE_XCB
#include <X11/Xlib-xcb.h>
#ifdef DEBUG
-void __glXDumpDrawBuffer(__GLXcontext * ctx);
+void __glXDumpDrawBuffer(struct glx_context * ctx);
#endif
/*
/* Extension required boiler plate */
static const char __glXExtensionName[] = GLX_EXTENSION_NAME;
-static __GLXdisplayPrivate *glx_displays;
+ static struct glx_display *glx_displays;
static /* const */ char *error_list[] = {
"GLXBadContext",
static Bool
__glXWireToEvent(Display *dpy, XEvent *event, xEvent *wire)
{
- __GLXdisplayPrivate *glx_dpy = __glXInitialize(dpy);
+ struct glx_display *glx_dpy = __glXInitialize(dpy);
if (glx_dpy == NULL)
return False;
static Status
__glXEventToWire(Display *dpy, XEvent *event, xEvent *wire)
{
- __GLXdisplayPrivate *glx_dpy = __glXInitialize(dpy);
+ struct glx_display *glx_dpy = __glXInitialize(dpy);
if (glx_dpy == NULL)
return False;
** __glXScreenConfigs.
*/
static void
-FreeScreenConfigs(__GLXdisplayPrivate * priv)
+ FreeScreenConfigs(struct glx_display * priv)
{
- __GLXscreenConfigs *psc;
+ struct glx_screen *psc;
GLint i, screens;
/* Free screen configuration information */
screens = ScreenCount(priv->dpy);
for (i = 0; i < screens; i++) {
- psc = priv->screenConfigs[i];
+ psc = priv->screens[i];
if (psc->configs) {
- _gl_context_modes_destroy(psc->configs);
+ glx_config_destroy_list(psc->configs);
if (psc->effectiveGLXexts)
Xfree(psc->effectiveGLXexts);
psc->configs = NULL; /* NOTE: just for paranoia */
}
if (psc->visuals) {
- _gl_context_modes_destroy(psc->visuals);
- psc->visuals = NULL; /* NOTE: just for paranoia */
+ glx_config_destroy_list(psc->visuals);
+ psc->visuals = NULL; /* NOTE: just for paranoia */
}
Xfree((char *) psc->serverGLXexts);
Xfree(psc);
#endif
}
- XFree((char *) priv->screenConfigs);
- priv->screenConfigs = NULL;
+ XFree((char *) priv->screens);
+ priv->screens = NULL;
}
/*
static int
__glXCloseDisplay(Display * dpy, XExtCodes * codes)
{
- __GLXdisplayPrivate *priv, **prev;
- GLXContext gc;
+ struct glx_display *priv, **prev;
+ struct glx_context *gc;
_XLockMutex(_Xglobal_lock);
prev = &glx_displays;
};
+static GLint
+convert_from_x_visual_type(int visualType)
+{
+ static const int glx_visual_types[] = {
+ GLX_STATIC_GRAY, GLX_GRAY_SCALE,
+ GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
+ GLX_TRUE_COLOR, GLX_DIRECT_COLOR
+ };
+
+ if (visualType < ARRAY_SIZE(glx_visual_types))
+ return glx_visual_types[visualType];
+
+ return GLX_NONE;
+}
+
/*
* getVisualConfigs uses the !tagged_only path.
* getFBConfigs uses the tagged_only path.
*/
_X_HIDDEN void
-__glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count,
+__glXInitializeVisualConfigFromTags(struct glx_config * config, int count,
const INT32 * bp, Bool tagged_only,
Bool fbconfig_style_tags)
{
/* Copy in the first set of properties */
config->visualID = *bp++;
- config->visualType = _gl_convert_from_x_visual_type(*bp++);
+ config->visualType = convert_from_x_visual_type(*bp++);
config->rgbMode = *bp++;
config->renderType =
(config->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT;
-
- config->haveAccumBuffer = ((config->accumRedBits +
- config->accumGreenBits +
- config->accumBlueBits +
- config->accumAlphaBits) > 0);
- config->haveDepthBuffer = (config->depthBits > 0);
- config->haveStencilBuffer = (config->stencilBits > 0);
}
-static __GLcontextModes *
+static struct glx_config *
createConfigsFromProperties(Display * dpy, int nvisuals, int nprops,
int screen, GLboolean tagged_only)
{
INT32 buf[__GLX_TOTAL_CONFIG], *props;
unsigned prop_size;
- __GLcontextModes *modes, *m;
+ struct glx_config *modes, *m;
int i;
if (nprops == 0)
return NULL;
/* Allocate memory for our config structure */
- modes = _gl_context_modes_create(nvisuals, sizeof(__GLcontextModes));
+ modes = glx_config_create_list(nvisuals);
if (!modes)
return NULL;
}
static GLboolean
-getVisualConfigs(__GLXscreenConfigs *psc,
- __GLXdisplayPrivate *priv, int screen)
+getVisualConfigs(struct glx_screen *psc,
+ struct glx_display *priv, int screen)
{
xGLXGetVisualConfigsReq *req;
xGLXGetVisualConfigsReply reply;
}
static GLboolean
-getFBConfigs(__GLXscreenConfigs *psc, __GLXdisplayPrivate *priv, int screen)
+ getFBConfigs(struct glx_screen *psc, struct glx_display *priv, int screen)
{
xGLXGetFBConfigsReq *fb_req;
xGLXGetFBConfigsSGIXReq *sgi_req;
}
_X_HIDDEN Bool
-glx_screen_init(__GLXscreenConfigs *psc,
- int screen, __GLXdisplayPrivate * priv)
+glx_screen_init(struct glx_screen *psc,
+ int screen, struct glx_display * priv)
{
/* Initialize per screen dynamic client GLX extensions */
psc->ext_list_first_time = GL_TRUE;
** If that works then fetch the per screen configs data.
*/
static Bool
-AllocAndFetchScreenConfigs(Display * dpy, __GLXdisplayPrivate * priv)
+ AllocAndFetchScreenConfigs(Display * dpy, struct glx_display * priv)
{
- __GLXscreenConfigs *psc;
+ struct glx_screen *psc;
GLint i, screens;
/*
** First allocate memory for the array of per screen configs.
*/
screens = ScreenCount(dpy);
- priv->screenConfigs = Xmalloc(screens * sizeof *priv->screenConfigs);
- if (!priv->screenConfigs)
+ priv->screens = Xmalloc(screens * sizeof *priv->screens);
+ if (!priv->screens)
return GL_FALSE;
priv->serverGLXversion =
#endif
if (psc == NULL)
psc = indirect_create_screen(i, priv);
- priv->screenConfigs[i] = psc;
+ priv->screens[i] = psc;
}
SyncHandle();
return GL_TRUE;
/*
** Initialize the client side extension code.
*/
-_X_HIDDEN __GLXdisplayPrivate *
+ _X_HIDDEN struct glx_display *
__glXInitialize(Display * dpy)
{
- __GLXdisplayPrivate *dpyPriv;
+ struct glx_display *dpyPriv;
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
Bool glx_direct, glx_accel;
#endif
_X_HIDDEN CARD8
__glXSetupForCommand(Display * dpy)
{
- GLXContext gc;
- __GLXdisplayPrivate *priv;
+ struct glx_context *gc;
+ struct glx_display *priv;
/* If this thread has a current context, flush its rendering commands */
gc = __glXGetCurrentContext();
* \c pc parameter.
*/
_X_HIDDEN GLubyte *
-__glXFlushRenderBuffer(__GLXcontext * ctx, GLubyte * pc)
+__glXFlushRenderBuffer(struct glx_context * ctx, GLubyte * pc)
{
Display *const dpy = ctx->currentDpy;
#ifdef USE_XCB
* \param dataLen Size, in bytes, of the command data.
*/
_X_HIDDEN void
-__glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber,
+__glXSendLargeChunk(struct glx_context * gc, GLint requestNumber,
GLint totalRequests, const GLvoid * data, GLint dataLen)
{
Display *dpy = gc->currentDpy;
* \param dataLen Size, in bytes, of the command data.
*/
_X_HIDDEN void
-__glXSendLargeCommand(__GLXcontext * ctx,
+__glXSendLargeCommand(struct glx_context * ctx,
const GLvoid * header, GLint headerLen,
const GLvoid * data, GLint dataLen)
{
#ifdef DEBUG
_X_HIDDEN void
-__glXDumpDrawBuffer(__GLXcontext * ctx)
+__glXDumpDrawBuffer(struct glx_context * ctx)
{
GLubyte *p = ctx->buf;
GLubyte *end = ctx->pc;