glx: add missing fallthrough comment
[mesa.git] / src / glx / indirect_vertex_array.c
index c81aae603866c8f3e7d7ba9e2a01c9a409f48787..fb4ac4d05de42e4d095c1cc019c8f79bfc475ef9 100644 (file)
@@ -1749,7 +1749,7 @@ __indirect_glVertexAttribPointerNV(GLuint index, GLint size,
          return;
       }
       normalized = GL_TRUE;
-
+      /* fallthrough */
    case GL_SHORT:
    case GL_FLOAT:
    case GL_DOUBLE: