return indirect_create_context(base, config_base, shareList, 0);
}
-__thread void *__glX_tls_Context = NULL;
+/* This is necessary so that we don't have to link with glxcurrent.c
+ * which would require us to link with X libraries and what not.
+ */
+GLubyte dummyBuffer[__GLX_BUFFER_LIMIT_SIZE];
+struct glx_context_vtable dummyVtable;
+struct glx_context dummyContext = {
+ &dummyBuffer[0],
+ &dummyBuffer[0],
+ &dummyBuffer[0],
+ &dummyBuffer[__GLX_BUFFER_LIMIT_SIZE],
+ sizeof(dummyBuffer),
+ &dummyVtable
+};
+__thread void *__glX_tls_Context = &dummyContext;
+#if !defined(GLX_USE_TLS)
extern "C" struct glx_context *
__glXGetCurrentContext()
{
- return (struct glx_context *) __glX_tls_Context;
+ return (struct glx_context *) __glX_tls_Context;
}
+#endif