return indirect_create_context(base, config_base, shareList, 0);
}
-__thread void *__glX_tls_Context = NULL;
+#ifdef GLX_USE_APPLEGL
+#warning Indirect GLX tests are not built
+extern "C" struct glx_context *
+applegl_create_context(struct glx_screen *base,
+ struct glx_config *config_base,
+ struct glx_context *shareList,
+ int renderType)
+{
+ return indirect_create_context(base, config_base, shareList, renderType);
+}
+#endif
+
+/* This is necessary so that we don't have to link with glxcurrent.c
+ * which would require us to link with X libraries and what not.
+ */
+GLubyte dummyBuffer[__GLX_BUFFER_LIMIT_SIZE];
+struct glx_context_vtable dummyVtable;
+struct glx_context dummyContext = {
+ &dummyBuffer[0],
+ &dummyBuffer[0],
+ &dummyBuffer[0],
+ &dummyBuffer[__GLX_BUFFER_LIMIT_SIZE],
+ sizeof(dummyBuffer),
+ &dummyVtable
+};
+__thread void *__glX_tls_Context = &dummyContext;
-#if defined(HAVE_PTHREAD) && !defined(GLX_USE_TLS)
+#if !defined(USE_ELF_TLS)
extern "C" struct glx_context *
__glXGetCurrentContext()
{