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nir: add nir_shader_compiler_options::lower_to_scalar
[mesa.git]
/
src
/
intel
/
compiler
/
brw_compiler.c
diff --git
a/src/intel/compiler/brw_compiler.c
b/src/intel/compiler/brw_compiler.c
index c04264cba323f9f7de9d2063eb23dd9671eacae7..20660d6fb280e83e22d8d4b440cb6553a17b3f98 100644
(file)
--- a/
src/intel/compiler/brw_compiler.c
+++ b/
src/intel/compiler/brw_compiler.c
@@
-50,6
+50,7
@@
.lower_base_vertex = true
#define COMMON_SCALAR_OPTIONS \
+ .lower_to_scalar = true, \
.lower_pack_half_2x16 = true, \
.lower_pack_snorm_2x16 = true, \
.lower_pack_snorm_4x8 = true, \