bool remove_duplicate_mrf_writes();
bool remove_extra_rounding_modes();
- bool opt_sampler_eot();
void schedule_instructions(instruction_scheduler_mode mode);
void insert_gen4_send_dependency_workarounds();
void insert_gen4_pre_send_dependency_workarounds(bblock_t *block,
struct shader_stats shader_stats,
const brw::performance &perf,
struct brw_compile_stats *stats);
+ void add_const_data(void *data, unsigned size);
const unsigned *get_assembly();
private: