OPT(nir_opt_combine_stores, nir_var_all);
if (is_scalar) {
- OPT(nir_lower_alu_to_scalar, NULL);
+ OPT(nir_lower_alu_to_scalar, NULL, NULL);
}
OPT(nir_copy_prop);
const bool is_scalar = compiler->scalar_stage[nir->info.stage];
if (is_scalar) {
- OPT(nir_lower_alu_to_scalar, NULL);
+ OPT(nir_lower_alu_to_scalar, NULL, NULL);
}
if (nir->info.stage == MESA_SHADER_GEOMETRY)
OPT(brw_nir_lower_conversions);
if (is_scalar)
- OPT(nir_lower_alu_to_scalar, NULL);
+ OPT(nir_lower_alu_to_scalar, NULL, NULL);
OPT(nir_lower_to_source_mods, nir_lower_all_source_mods);
OPT(nir_copy_prop);
OPT(nir_opt_dce);