intel/compiler: Fix pointer arithmetic when reading shader assembly
[mesa.git] / src / intel / compiler / brw_vec4_cmod_propagation.cpp
index 5123f2cf6bd7a4b32cbef3eb3f5a4fc708cdf032..be0f957aeba620c886a33901cc91bf783e3ac85d 100644 (file)
@@ -357,7 +357,7 @@ vec4_visitor::opt_cmod_propagation()
    }
 
    if (progress)
-      invalidate_analysis(DEPENDENCY_EVERYTHING);
+      invalidate_analysis(DEPENDENCY_INSTRUCTIONS);
 
    return progress;
 }