void *log_data,
const nir_shader *nir,
struct brw_vue_prog_data *prog_data,
- const struct cfg_t *cfg)
+ const struct cfg_t *cfg,
+ struct brw_compile_stats *stats)
{
const struct gen_device_info *devinfo = p->devinfo;
const char *stage_abbrev = _mesa_shader_stage_to_abbrev(nir->info.stage);
stage_abbrev, before_size / 16,
loop_count, cfg->cycle_count, spill_count,
fill_count, before_size, after_size);
-
+ if (stats) {
+ stats->dispatch_width = 0;
+ stats->instructions = before_size / 16;
+ stats->loops = loop_count;
+ stats->cycles = cfg->cycle_count;
+ stats->spills = spill_count;
+ stats->fills = fill_count;
+ }
}
extern "C" const unsigned *
void *mem_ctx,
const nir_shader *nir,
struct brw_vue_prog_data *prog_data,
- const struct cfg_t *cfg)
+ const struct cfg_t *cfg,
+ struct brw_compile_stats *stats)
{
struct brw_codegen *p = rzalloc(mem_ctx, struct brw_codegen);
brw_init_codegen(compiler->devinfo, p, mem_ctx);
brw_set_default_access_mode(p, BRW_ALIGN_16);
- generate_code(p, compiler, log_data, nir, prog_data, cfg);
+ generate_code(p, compiler, log_data, nir, prog_data, cfg, stats);
return brw_get_program(p, &prog_data->base.program_size);
}