#endif
clear.DepthClearValueValid = true;
+#if GEN_GEN >= 8
clear.DepthClearValue = info->depth_clear_value;
+#else
+ switch (info->depth_surf->format) {
+ case ISL_FORMAT_R32_FLOAT: {
+ union { float f; uint32_t u; } fu;
+ fu.f = info->depth_clear_value;
+ clear.DepthClearValue = fu.u;
+ break;
+ }
+ case ISL_FORMAT_R24_UNORM_X8_TYPELESS:
+ clear.DepthClearValue = info->depth_clear_value * ((1u << 24) - 1);
+ break;
+ case ISL_FORMAT_R16_UNORM:
+ clear.DepthClearValue = info->depth_clear_value * ((1u << 16) - 1);
+ break;
+ default:
+ unreachable("Invalid depth type");
+ }
+#endif
}
#endif /* GEN_GEN >= 6 */