anv: add new gem/drm helpers
[mesa.git] / src / intel / vulkan / anv_device.c
index 97d0088bd9098c1d55f4d8bf86226066472a55b8..55d079e133f53c021996df810684951a0c3fa5e7 100644 (file)
@@ -28,8 +28,9 @@
 #include <sys/sysinfo.h>
 #include <unistd.h>
 #include <fcntl.h>
-#include <xf86drm.h>
 #include "drm-uapi/drm_fourcc.h"
+#include "drm-uapi/drm.h"
+#include <xf86drm.h>
 
 #include "anv_private.h"
 #include "util/debug.h"
@@ -39,7 +40,7 @@
 #include "util/os_file.h"
 #include "util/u_atomic.h"
 #include "util/u_string.h"
-#include "util/xmlpool.h"
+#include "util/driconf.h"
 #include "git_sha1.h"
 #include "vk_util.h"
 #include "common/gen_aux_map.h"
@@ -439,6 +440,9 @@ anv_physical_device_try_create(struct anv_instance *instance,
    device->has_syncobj = anv_gem_get_param(fd, I915_PARAM_HAS_EXEC_FENCE_ARRAY);
    device->has_syncobj_wait = device->has_syncobj &&
                               anv_gem_supports_syncobj_wait(fd);
+   device->has_syncobj_wait_available =
+      anv_gem_get_drm_cap(fd, DRM_CAP_SYNCOBJ_TIMELINE) != 0;
+
    device->has_context_priority = anv_gem_has_context_priority(fd);
 
    result = anv_physical_device_init_heaps(device, fd);
@@ -451,6 +455,11 @@ anv_physical_device_try_create(struct anv_instance *instance,
    device->has_context_isolation =
       anv_gem_get_param(fd, I915_PARAM_HAS_CONTEXT_ISOLATION);
 
+   device->has_exec_timeline =
+      anv_gem_get_param(fd, I915_PARAM_HAS_EXEC_TIMELINE_FENCES);
+   if (env_var_as_boolean("ANV_QUEUE_THREAD_DISABLE", false))
+      device->has_exec_timeline = false;
+
    device->always_use_bindless =
       env_var_as_boolean("ANV_ALWAYS_BINDLESS", false);
 
@@ -776,6 +785,8 @@ VkResult anv_CreateInstance(
    driParseOptionInfo(&instance->available_dri_options, anv_dri_options_xml);
    driParseConfigFiles(&instance->dri_options, &instance->available_dri_options,
                        0, "anv", NULL,
+                       instance->app_info.app_name,
+                       instance->app_info.app_version,
                        instance->app_info.engine_name,
                        instance->app_info.engine_version);
 
@@ -1082,6 +1093,14 @@ void anv_GetPhysicalDeviceFeatures2(
 
    vk_foreach_struct(ext, pFeatures->pNext) {
       switch (ext->sType) {
+      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_4444_FORMATS_FEATURES_EXT: {
+         VkPhysicalDevice4444FormatsFeaturesEXT *features =
+            (VkPhysicalDevice4444FormatsFeaturesEXT *)ext;
+         features->formatA4R4G4B4 = true;
+         features->formatA4B4G4R4 = false;
+         break;
+      }
+
       case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR: {
          VkPhysicalDevice8BitStorageFeaturesKHR *features =
             (VkPhysicalDevice8BitStorageFeaturesKHR *)ext;
@@ -1199,6 +1218,13 @@ void anv_GetPhysicalDeviceFeatures2(
          break;
       }
 
+      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ROBUSTNESS_FEATURES_EXT: {
+         VkPhysicalDeviceImageRobustnessFeaturesEXT *features =
+            (VkPhysicalDeviceImageRobustnessFeaturesEXT *)ext;
+         features->robustImageAccess = true;
+         break;
+      }
+
       case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT: {
          VkPhysicalDeviceIndexTypeUint8FeaturesEXT *features =
             (VkPhysicalDeviceIndexTypeUint8FeaturesEXT *)ext;
@@ -1314,6 +1340,23 @@ void anv_GetPhysicalDeviceFeatures2(
          break;
       }
 
+      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT: {
+         VkPhysicalDeviceShaderAtomicFloatFeaturesEXT *features = (void *)ext;
+         features->shaderBufferFloat32Atomics =    true;
+         features->shaderBufferFloat32AtomicAdd =  false;
+         features->shaderBufferFloat64Atomics =    false;
+         features->shaderBufferFloat64AtomicAdd =  false;
+         features->shaderSharedFloat32Atomics =    true;
+         features->shaderSharedFloat32AtomicAdd =  false;
+         features->shaderSharedFloat64Atomics =    false;
+         features->shaderSharedFloat64AtomicAdd =  false;
+         features->shaderImageFloat32Atomics =     true;
+         features->shaderImageFloat32AtomicAdd =   false;
+         features->sparseImageFloat32Atomics =     false;
+         features->sparseImageFloat32AtomicAdd =   false;
+         break;
+      }
+
       case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES_KHR: {
          VkPhysicalDeviceShaderAtomicInt64FeaturesKHR *features = (void *)ext;
          CORE_FEATURE(1, 2, shaderBufferInt64Atomics);
@@ -1341,6 +1384,13 @@ void anv_GetPhysicalDeviceFeatures2(
          break;
       }
 
+      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL: {
+         VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL *features =
+            (VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL *)ext;
+         features->shaderIntegerFunctions2 = true;
+         break;
+      }
+
       case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES_KHR: {
          VkPhysicalDeviceShaderSubgroupExtendedTypesFeaturesKHR *features =
             (VkPhysicalDeviceShaderSubgroupExtendedTypesFeaturesKHR *)ext;
@@ -1423,6 +1473,13 @@ void anv_GetPhysicalDeviceFeatures2(
          break;
       }
 
+      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT: {
+         VkPhysicalDeviceExtendedDynamicStateFeaturesEXT *features =
+            (VkPhysicalDeviceExtendedDynamicStateFeaturesEXT *)ext;
+         features->extendedDynamicState = true;
+         break;
+      }
+
       default:
          anv_debug_ignored_stype(ext->sType);
          break;
@@ -2877,8 +2934,8 @@ VkResult anv_CreateDevice(
        */
       anv_state_reserved_pool_init(&device->custom_border_colors,
                                    &device->dynamic_state_pool,
-                                   sizeof(struct gen8_border_color),
-                                   MAX_CUSTOM_BORDER_COLORS, 64);
+                                   MAX_CUSTOM_BORDER_COLORS,
+                                   sizeof(struct gen8_border_color), 64);
    }
 
    result = anv_state_pool_init(&device->instruction_state_pool, device,
@@ -2902,7 +2959,7 @@ VkResult anv_CreateDevice(
          goto fail_surface_state_pool;
    }
 
-   if (device->info.gen >= 12) {
+   if (device->info.has_aux_map) {
       device->aux_map_ctx = gen_aux_map_init(device, &aux_map_allocator,
                                              &physical_device->info);
       if (!device->aux_map_ctx)
@@ -2924,10 +2981,10 @@ VkResult anv_CreateDevice(
                                        "Anv") + 8, 8),
    };
 
-   if (!device->info.has_llc) {
-      gen_clflush_range(device->workaround_bo->map,
-                        device->workaround_address.offset);
-   }
+   device->debug_frame_desc =
+      intel_debug_get_identifier_block(device->workaround_bo->map,
+                                       device->workaround_bo->size,
+                                       GEN_DEBUG_BLOCK_TYPE_FRAME);
 
    result = anv_device_init_trivial_batch(device);
    if (result != VK_SUCCESS)
@@ -2983,7 +3040,8 @@ VkResult anv_CreateDevice(
    if (result != VK_SUCCESS)
       goto fail_clear_value_bo;
 
-   anv_pipeline_cache_init(&device->default_pipeline_cache, device, true);
+   anv_pipeline_cache_init(&device->default_pipeline_cache, device,
+                           true /* cache_enabled */, false /* external_sync */);
 
    anv_device_init_blorp(device);
 
@@ -3004,7 +3062,7 @@ VkResult anv_CreateDevice(
  fail_workaround_bo:
    anv_device_release_bo(device, device->workaround_bo);
  fail_surface_aux_map_pool:
-   if (device->info.gen >= 12) {
+   if (device->info.has_aux_map) {
       gen_aux_map_finish(device->aux_map_ctx);
       device->aux_map_ctx = NULL;
    }
@@ -3076,7 +3134,7 @@ void anv_DestroyDevice(
    if (device->info.gen >= 10)
       anv_device_release_bo(device, device->hiz_clear_bo);
 
-   if (device->info.gen >= 12) {
+   if (device->info.has_aux_map) {
       gen_aux_map_finish(device->aux_map_ctx);
       device->aux_map_ctx = NULL;
    }