anv: Properly cache brw_stage_prog_data::relocs
[mesa.git] / src / intel / vulkan / anv_pipeline_cache.c
index e57cd1c75c668e125beae3e2b68a4ded6870e251..739b76ce04ff97974b06d99de802a0d321690f8e 100644 (file)
  * IN THE SOFTWARE.
  */
 
-#include "compiler/blob.h"
+#include "util/blob.h"
 #include "util/hash_table.h"
 #include "util/debug.h"
+#include "util/disk_cache.h"
+#include "util/mesa-sha1.h"
+#include "nir/nir_serialize.h"
 #include "anv_private.h"
+#include "nir/nir_xfb_info.h"
+#include "vulkan/util/vk_util.h"
 
 struct anv_shader_bin *
 anv_shader_bin_create(struct anv_device *device,
+                      gl_shader_stage stage,
                       const void *key_data, uint32_t key_size,
                       const void *kernel_data, uint32_t kernel_size,
-                      const void *constant_data, uint32_t constant_data_size,
                       const struct brw_stage_prog_data *prog_data_in,
-                      uint32_t prog_data_size, const void *prog_data_param_in,
+                      uint32_t prog_data_size,
+                      const struct brw_compile_stats *stats, uint32_t num_stats,
+                      const nir_xfb_info *xfb_info_in,
                       const struct anv_pipeline_bind_map *bind_map)
 {
    struct anv_shader_bin *shader;
    struct anv_shader_bin_key *key;
    struct brw_stage_prog_data *prog_data;
+   struct brw_shader_reloc *prog_data_relocs;
    uint32_t *prog_data_param;
+   nir_xfb_info *xfb_info;
    struct anv_pipeline_binding *surface_to_descriptor, *sampler_to_descriptor;
 
    ANV_MULTIALLOC(ma);
    anv_multialloc_add(&ma, &shader, 1);
    anv_multialloc_add_size(&ma, &key, sizeof(*key) + key_size);
    anv_multialloc_add_size(&ma, &prog_data, prog_data_size);
+   anv_multialloc_add(&ma, &prog_data_relocs, prog_data_in->num_relocs);
    anv_multialloc_add(&ma, &prog_data_param, prog_data_in->nr_params);
+   if (xfb_info_in) {
+      uint32_t xfb_info_size = nir_xfb_info_size(xfb_info_in->output_count);
+      anv_multialloc_add_size(&ma, &xfb_info, xfb_info_size);
+   }
    anv_multialloc_add(&ma, &surface_to_descriptor,
                            bind_map->surface_count);
    anv_multialloc_add(&ma, &sampler_to_descriptor,
                            bind_map->sampler_count);
 
-   if (!anv_multialloc_alloc(&ma, &device->alloc,
+   if (!anv_multialloc_alloc(&ma, &device->vk.alloc,
                              VK_SYSTEM_ALLOCATION_SCOPE_DEVICE))
       return NULL;
 
    shader->ref_cnt = 1;
 
+   shader->stage = stage;
+
    key->size = key_size;
    memcpy(key->data, key_data, key_size);
    shader->key = key;
@@ -66,23 +82,29 @@ anv_shader_bin_create(struct anv_device *device,
    memcpy(shader->kernel.map, kernel_data, kernel_size);
    shader->kernel_size = kernel_size;
 
-   if (constant_data_size) {
-      shader->constant_data =
-         anv_state_pool_alloc(&device->dynamic_state_pool,
-                              constant_data_size, 32);
-      memcpy(shader->constant_data.map, constant_data, constant_data_size);
-   } else {
-      shader->constant_data = ANV_STATE_NULL;
-   }
-   shader->constant_data_size = constant_data_size;
-
    memcpy(prog_data, prog_data_in, prog_data_size);
-   memcpy(prog_data_param, prog_data_param_in,
+   typed_memcpy(prog_data_relocs, prog_data_in->relocs,
+                prog_data_in->num_relocs);
+   prog_data->relocs = prog_data_relocs;
+   memset(prog_data_param, 0,
           prog_data->nr_params * sizeof(*prog_data_param));
    prog_data->param = prog_data_param;
    shader->prog_data = prog_data;
    shader->prog_data_size = prog_data_size;
 
+   assert(num_stats <= ARRAY_SIZE(shader->stats));
+   typed_memcpy(shader->stats, stats, num_stats);
+   shader->num_stats = num_stats;
+
+   if (xfb_info_in) {
+      *xfb_info = *xfb_info_in;
+      typed_memcpy(xfb_info->outputs, xfb_info_in->outputs,
+                   xfb_info_in->output_count);
+      shader->xfb_info = xfb_info;
+   } else {
+      shader->xfb_info = NULL;
+   }
+
    shader->bind_map = *bind_map;
    typed_memcpy(surface_to_descriptor, bind_map->surface_to_descriptor,
                 bind_map->surface_count);
@@ -100,86 +122,115 @@ anv_shader_bin_destroy(struct anv_device *device,
 {
    assert(shader->ref_cnt == 0);
    anv_state_pool_free(&device->instruction_state_pool, shader->kernel);
-   anv_state_pool_free(&device->dynamic_state_pool, shader->constant_data);
-   vk_free(&device->alloc, shader);
+   vk_free(&device->vk.alloc, shader);
 }
 
 static bool
 anv_shader_bin_write_to_blob(const struct anv_shader_bin *shader,
                              struct blob *blob)
 {
-   bool ok;
-
-   ok = blob_write_uint32(blob, shader->key->size);
-   ok = blob_write_bytes(blob, shader->key->data, shader->key->size);
-
-   ok = blob_write_uint32(blob, shader->kernel_size);
-   ok = blob_write_bytes(blob, shader->kernel.map, shader->kernel_size);
-
-   ok = blob_write_uint32(blob, shader->constant_data_size);
-   ok = blob_write_bytes(blob, shader->constant_data.map,
-                         shader->constant_data_size);
-
-   ok = blob_write_uint32(blob, shader->prog_data_size);
-   ok = blob_write_bytes(blob, shader->prog_data, shader->prog_data_size);
-   ok = blob_write_bytes(blob, shader->prog_data->param,
-                               shader->prog_data->nr_params *
-                               sizeof(*shader->prog_data->param));
-
-   ok = blob_write_uint32(blob, shader->bind_map.surface_count);
-   ok = blob_write_uint32(blob, shader->bind_map.sampler_count);
-   ok = blob_write_uint32(blob, shader->bind_map.image_count);
-   ok = blob_write_bytes(blob, shader->bind_map.surface_to_descriptor,
-                               shader->bind_map.surface_count *
-                               sizeof(*shader->bind_map.surface_to_descriptor));
-   ok = blob_write_bytes(blob, shader->bind_map.sampler_to_descriptor,
-                               shader->bind_map.sampler_count *
-                               sizeof(*shader->bind_map.sampler_to_descriptor));
-
-   return ok;
+   blob_write_uint32(blob, shader->stage);
+
+   blob_write_uint32(blob, shader->key->size);
+   blob_write_bytes(blob, shader->key->data, shader->key->size);
+
+   blob_write_uint32(blob, shader->kernel_size);
+   blob_write_bytes(blob, shader->kernel.map, shader->kernel_size);
+
+   blob_write_uint32(blob, shader->prog_data_size);
+   blob_write_bytes(blob, shader->prog_data, shader->prog_data_size);
+   blob_write_bytes(blob, shader->prog_data->relocs,
+                    shader->prog_data->num_relocs *
+                    sizeof(shader->prog_data->relocs[0]));
+
+   blob_write_uint32(blob, shader->num_stats);
+   blob_write_bytes(blob, shader->stats,
+                    shader->num_stats * sizeof(shader->stats[0]));
+
+   if (shader->xfb_info) {
+      uint32_t xfb_info_size =
+         nir_xfb_info_size(shader->xfb_info->output_count);
+      blob_write_uint32(blob, xfb_info_size);
+      blob_write_bytes(blob, shader->xfb_info, xfb_info_size);
+   } else {
+      blob_write_uint32(blob, 0);
+   }
+
+   blob_write_bytes(blob, shader->bind_map.surface_sha1,
+                    sizeof(shader->bind_map.surface_sha1));
+   blob_write_bytes(blob, shader->bind_map.sampler_sha1,
+                    sizeof(shader->bind_map.sampler_sha1));
+   blob_write_bytes(blob, shader->bind_map.push_sha1,
+                    sizeof(shader->bind_map.push_sha1));
+   blob_write_uint32(blob, shader->bind_map.surface_count);
+   blob_write_uint32(blob, shader->bind_map.sampler_count);
+   blob_write_bytes(blob, shader->bind_map.surface_to_descriptor,
+                    shader->bind_map.surface_count *
+                    sizeof(*shader->bind_map.surface_to_descriptor));
+   blob_write_bytes(blob, shader->bind_map.sampler_to_descriptor,
+                    shader->bind_map.sampler_count *
+                    sizeof(*shader->bind_map.sampler_to_descriptor));
+   blob_write_bytes(blob, shader->bind_map.push_ranges,
+                    sizeof(shader->bind_map.push_ranges));
+
+   return !blob->out_of_memory;
 }
 
 static struct anv_shader_bin *
 anv_shader_bin_create_from_blob(struct anv_device *device,
                                 struct blob_reader *blob)
 {
+   gl_shader_stage stage = blob_read_uint32(blob);
+
    uint32_t key_size = blob_read_uint32(blob);
    const void *key_data = blob_read_bytes(blob, key_size);
 
    uint32_t kernel_size = blob_read_uint32(blob);
    const void *kernel_data = blob_read_bytes(blob, kernel_size);
 
-   uint32_t constant_data_size = blob_read_uint32(blob);
-   const void *constant_data = blob_read_bytes(blob, constant_data_size);
-
    uint32_t prog_data_size = blob_read_uint32(blob);
-   const struct brw_stage_prog_data *prog_data =
-      blob_read_bytes(blob, prog_data_size);
+   const void *prog_data_bytes = blob_read_bytes(blob, prog_data_size);
    if (blob->overrun)
       return NULL;
-   const void *prog_data_param =
-      blob_read_bytes(blob, prog_data->nr_params * sizeof(*prog_data->param));
+
+   union brw_any_prog_data prog_data;
+   memcpy(&prog_data, prog_data_bytes,
+          MIN2(sizeof(prog_data), prog_data_size));
+   prog_data.base.relocs =
+      blob_read_bytes(blob, prog_data.base.num_relocs *
+                            sizeof(prog_data.base.relocs[0]));
+
+   uint32_t num_stats = blob_read_uint32(blob);
+   const struct brw_compile_stats *stats =
+      blob_read_bytes(blob, num_stats * sizeof(stats[0]));
+
+   const nir_xfb_info *xfb_info = NULL;
+   uint32_t xfb_size = blob_read_uint32(blob);
+   if (xfb_size)
+      xfb_info = blob_read_bytes(blob, xfb_size);
 
    struct anv_pipeline_bind_map bind_map;
+   blob_copy_bytes(blob, bind_map.surface_sha1, sizeof(bind_map.surface_sha1));
+   blob_copy_bytes(blob, bind_map.sampler_sha1, sizeof(bind_map.sampler_sha1));
+   blob_copy_bytes(blob, bind_map.push_sha1, sizeof(bind_map.push_sha1));
    bind_map.surface_count = blob_read_uint32(blob);
    bind_map.sampler_count = blob_read_uint32(blob);
-   bind_map.image_count = blob_read_uint32(blob);
    bind_map.surface_to_descriptor = (void *)
       blob_read_bytes(blob, bind_map.surface_count *
                             sizeof(*bind_map.surface_to_descriptor));
    bind_map.sampler_to_descriptor = (void *)
       blob_read_bytes(blob, bind_map.sampler_count *
                             sizeof(*bind_map.sampler_to_descriptor));
+   blob_copy_bytes(blob, bind_map.push_ranges, sizeof(bind_map.push_ranges));
 
    if (blob->overrun)
       return NULL;
 
-   return anv_shader_bin_create(device,
+   return anv_shader_bin_create(device, stage,
                                 key_data, key_size,
                                 kernel_data, kernel_size,
-                                constant_data, constant_data_size,
-                                prog_data, prog_data_size, prog_data_param,
-                                &bind_map);
+                                &prog_data.base, prog_data_size,
+                                stats, num_stats, xfb_info, &bind_map);
 }
 
 /* Remaining work:
@@ -209,19 +260,38 @@ shader_bin_key_compare_func(const void *void_a, const void *void_b)
    return memcmp(a->data, b->data, a->size) == 0;
 }
 
+static uint32_t
+sha1_hash_func(const void *sha1)
+{
+   return _mesa_hash_data(sha1, 20);
+}
+
+static bool
+sha1_compare_func(const void *sha1_a, const void *sha1_b)
+{
+   return memcmp(sha1_a, sha1_b, 20) == 0;
+}
+
 void
 anv_pipeline_cache_init(struct anv_pipeline_cache *cache,
                         struct anv_device *device,
-                        bool cache_enabled)
+                        bool cache_enabled,
+                        bool external_sync)
 {
+   vk_object_base_init(&device->vk, &cache->base,
+                       VK_OBJECT_TYPE_PIPELINE_CACHE);
    cache->device = device;
+   cache->external_sync = external_sync;
    pthread_mutex_init(&cache->mutex, NULL);
 
    if (cache_enabled) {
       cache->cache = _mesa_hash_table_create(NULL, shader_bin_key_hash_func,
                                              shader_bin_key_compare_func);
+      cache->nir_cache = _mesa_hash_table_create(NULL, sha1_hash_func,
+                                                 sha1_compare_func);
    } else {
       cache->cache = NULL;
+      cache->nir_cache = NULL;
    }
 }
 
@@ -235,12 +305,20 @@ anv_pipeline_cache_finish(struct anv_pipeline_cache *cache)
        * going away, the shader cache has to hold a reference to all shader
        * binaries it contains.  We unref them when we destroy the cache.
        */
-      struct hash_entry *entry;
       hash_table_foreach(cache->cache, entry)
          anv_shader_bin_unref(cache->device, entry->data);
 
       _mesa_hash_table_destroy(cache->cache, NULL);
    }
+
+   if (cache->nir_cache) {
+      hash_table_foreach(cache->nir_cache, entry)
+         ralloc_free(entry->data);
+
+      _mesa_hash_table_destroy(cache->nir_cache, NULL);
+   }
+
+   vk_object_base_finish(&cache->base);
 }
 
 static struct anv_shader_bin *
@@ -259,6 +337,20 @@ anv_pipeline_cache_search_locked(struct anv_pipeline_cache *cache,
       return NULL;
 }
 
+static inline void
+anv_cache_lock(struct anv_pipeline_cache *cache)
+{
+   if (!cache->external_sync)
+      pthread_mutex_lock(&cache->mutex);
+}
+
+static inline void
+anv_cache_unlock(struct anv_pipeline_cache *cache)
+{
+   if (!cache->external_sync)
+      pthread_mutex_unlock(&cache->mutex);
+}
+
 struct anv_shader_bin *
 anv_pipeline_cache_search(struct anv_pipeline_cache *cache,
                           const void *key_data, uint32_t key_size)
@@ -266,12 +358,12 @@ anv_pipeline_cache_search(struct anv_pipeline_cache *cache,
    if (!cache->cache)
       return NULL;
 
-   pthread_mutex_lock(&cache->mutex);
+   anv_cache_lock(cache);
 
    struct anv_shader_bin *shader =
       anv_pipeline_cache_search_locked(cache, key_data, key_size);
 
-   pthread_mutex_unlock(&cache->mutex);
+   anv_cache_unlock(cache);
 
    /* We increment refcount before handing it to the caller */
    if (shader)
@@ -280,16 +372,36 @@ anv_pipeline_cache_search(struct anv_pipeline_cache *cache,
    return shader;
 }
 
+static void
+anv_pipeline_cache_add_shader_bin(struct anv_pipeline_cache *cache,
+                                  struct anv_shader_bin *bin)
+{
+   if (!cache->cache)
+      return;
+
+   anv_cache_lock(cache);
+
+   struct hash_entry *entry = _mesa_hash_table_search(cache->cache, bin->key);
+   if (entry == NULL) {
+      /* Take a reference for the cache */
+      anv_shader_bin_ref(bin);
+      _mesa_hash_table_insert(cache->cache, bin->key, bin);
+   }
+
+   anv_cache_unlock(cache);
+}
+
 static struct anv_shader_bin *
 anv_pipeline_cache_add_shader_locked(struct anv_pipeline_cache *cache,
+                                     gl_shader_stage stage,
                                      const void *key_data, uint32_t key_size,
                                      const void *kernel_data,
                                      uint32_t kernel_size,
-                                     const void *constant_data,
-                                     uint32_t constant_data_size,
                                      const struct brw_stage_prog_data *prog_data,
                                      uint32_t prog_data_size,
-                                     const void *prog_data_param,
+                                     const struct brw_compile_stats *stats,
+                                     uint32_t num_stats,
+                                     const nir_xfb_info *xfb_info,
                                      const struct anv_pipeline_bind_map *bind_map)
 {
    struct anv_shader_bin *shader =
@@ -298,11 +410,11 @@ anv_pipeline_cache_add_shader_locked(struct anv_pipeline_cache *cache,
       return shader;
 
    struct anv_shader_bin *bin =
-      anv_shader_bin_create(cache->device, key_data, key_size,
+      anv_shader_bin_create(cache->device, stage,
+                            key_data, key_size,
                             kernel_data, kernel_size,
-                            constant_data, constant_data_size,
-                            prog_data, prog_data_size, prog_data_param,
-                            bind_map);
+                            prog_data, prog_data_size,
+                            stats, num_stats, xfb_info, bind_map);
    if (!bin)
       return NULL;
 
@@ -313,25 +425,27 @@ anv_pipeline_cache_add_shader_locked(struct anv_pipeline_cache *cache,
 
 struct anv_shader_bin *
 anv_pipeline_cache_upload_kernel(struct anv_pipeline_cache *cache,
+                                 gl_shader_stage stage,
                                  const void *key_data, uint32_t key_size,
                                  const void *kernel_data, uint32_t kernel_size,
-                                 const void *constant_data,
-                                 uint32_t constant_data_size,
                                  const struct brw_stage_prog_data *prog_data,
                                  uint32_t prog_data_size,
+                                 const struct brw_compile_stats *stats,
+                                 uint32_t num_stats,
+                                 const nir_xfb_info *xfb_info,
                                  const struct anv_pipeline_bind_map *bind_map)
 {
    if (cache->cache) {
-      pthread_mutex_lock(&cache->mutex);
+      anv_cache_lock(cache);
 
       struct anv_shader_bin *bin =
-         anv_pipeline_cache_add_shader_locked(cache, key_data, key_size,
+         anv_pipeline_cache_add_shader_locked(cache, stage, key_data, key_size,
                                               kernel_data, kernel_size,
-                                              constant_data, constant_data_size,
                                               prog_data, prog_data_size,
-                                              prog_data->param, bind_map);
+                                              stats, num_stats,
+                                              xfb_info, bind_map);
 
-      pthread_mutex_unlock(&cache->mutex);
+      anv_cache_unlock(cache);
 
       /* We increment refcount before handing it to the caller */
       if (bin)
@@ -340,28 +454,21 @@ anv_pipeline_cache_upload_kernel(struct anv_pipeline_cache *cache,
       return bin;
    } else {
       /* In this case, we're not caching it so the caller owns it entirely */
-      return anv_shader_bin_create(cache->device, key_data, key_size,
+      return anv_shader_bin_create(cache->device, stage,
+                                   key_data, key_size,
                                    kernel_data, kernel_size,
-                                   constant_data, constant_data_size,
                                    prog_data, prog_data_size,
-                                   prog_data->param, bind_map);
+                                   stats, num_stats,
+                                   xfb_info, bind_map);
    }
 }
 
-struct cache_header {
-   uint32_t header_size;
-   uint32_t header_version;
-   uint32_t vendor_id;
-   uint32_t device_id;
-   uint8_t  uuid[VK_UUID_SIZE];
-};
-
 static void
 anv_pipeline_cache_load(struct anv_pipeline_cache *cache,
                         const void *data, size_t size)
 {
    struct anv_device *device = cache->device;
-   struct anv_physical_device *pdevice = &device->instance->physicalDevice;
+   struct anv_physical_device *pdevice = device->physical;
 
    if (cache->cache == NULL)
       return;
@@ -369,7 +476,7 @@ anv_pipeline_cache_load(struct anv_pipeline_cache *cache,
    struct blob_reader blob;
    blob_reader_init(&blob, data, size);
 
-   struct cache_header header;
+   struct vk_pipeline_cache_header header;
    blob_copy_bytes(&blob, &header, sizeof(header));
    uint32_t count = blob_read_uint32(&blob);
    if (blob.overrun)
@@ -381,7 +488,7 @@ anv_pipeline_cache_load(struct anv_pipeline_cache *cache,
       return;
    if (header.vendor_id != 0x8086)
       return;
-   if (header.device_id != device->chipset_id)
+   if (header.device_id != device->info.chipset_id)
       return;
    if (memcmp(header.uuid, pdevice->pipeline_cache_uuid, VK_UUID_SIZE) != 0)
       return;
@@ -407,14 +514,15 @@ VkResult anv_CreatePipelineCache(
    assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO);
    assert(pCreateInfo->flags == 0);
 
-   cache = vk_alloc2(&device->alloc, pAllocator,
+   cache = vk_alloc2(&device->vk.alloc, pAllocator,
                        sizeof(*cache), 8,
                        VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
    if (cache == NULL)
       return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
 
    anv_pipeline_cache_init(cache, device,
-                           device->instance->pipeline_cache_enabled);
+                           device->physical->instance->pipeline_cache_enabled,
+                           pCreateInfo->flags & VK_PIPELINE_CACHE_CREATE_EXTERNALLY_SYNCHRONIZED_BIT_EXT);
 
    if (pCreateInfo->initialDataSize > 0)
       anv_pipeline_cache_load(cache,
@@ -439,7 +547,7 @@ void anv_DestroyPipelineCache(
 
    anv_pipeline_cache_finish(cache);
 
-   vk_free2(&device->alloc, pAllocator, cache);
+   vk_free2(&device->vk.alloc, pAllocator, cache);
 }
 
 VkResult anv_GetPipelineCacheData(
@@ -450,7 +558,6 @@ VkResult anv_GetPipelineCacheData(
 {
    ANV_FROM_HANDLE(anv_device, device, _device);
    ANV_FROM_HANDLE(anv_pipeline_cache, cache, _cache);
-   struct anv_physical_device *pdevice = &device->instance->physicalDevice;
 
    struct blob blob;
    if (pData) {
@@ -459,13 +566,13 @@ VkResult anv_GetPipelineCacheData(
       blob_init_fixed(&blob, NULL, SIZE_MAX);
    }
 
-   struct cache_header header = {
-      .header_size = sizeof(struct cache_header),
+   struct vk_pipeline_cache_header header = {
+      .header_size = sizeof(struct vk_pipeline_cache_header),
       .header_version = VK_PIPELINE_CACHE_HEADER_VERSION_ONE,
       .vendor_id = 0x8086,
-      .device_id = device->chipset_id,
+      .device_id = device->info.chipset_id,
    };
-   memcpy(header.uuid, pdevice->pipeline_cache_uuid, VK_UUID_SIZE);
+   memcpy(header.uuid, device->physical->pipeline_cache_uuid, VK_UUID_SIZE);
    blob_write_bytes(&blob, &header, sizeof(header));
 
    uint32_t count = 0;
@@ -478,7 +585,6 @@ VkResult anv_GetPipelineCacheData(
 
    VkResult result = VK_SUCCESS;
    if (cache->cache) {
-      struct hash_entry *entry;
       hash_table_foreach(cache->cache, entry) {
          struct anv_shader_bin *shader = entry->data;
 
@@ -519,7 +625,6 @@ VkResult anv_MergePipelineCaches(
       if (!src->cache)
          continue;
 
-      struct hash_entry *entry;
       hash_table_foreach(src->cache, entry) {
          struct anv_shader_bin *bin = entry->data;
          assert(bin);
@@ -538,33 +643,181 @@ VkResult anv_MergePipelineCaches(
 struct anv_shader_bin *
 anv_device_search_for_kernel(struct anv_device *device,
                              struct anv_pipeline_cache *cache,
-                             const void *key_data, uint32_t key_size)
+                             const void *key_data, uint32_t key_size,
+                             bool *user_cache_hit)
 {
-   return cache ? anv_pipeline_cache_search(cache, key_data, key_size) : NULL;
+   struct anv_shader_bin *bin;
+
+   *user_cache_hit = false;
+
+   if (cache) {
+      bin = anv_pipeline_cache_search(cache, key_data, key_size);
+      if (bin) {
+         *user_cache_hit = cache != &device->default_pipeline_cache;
+         return bin;
+      }
+   }
+
+#ifdef ENABLE_SHADER_CACHE
+   struct disk_cache *disk_cache = device->physical->disk_cache;
+   if (disk_cache && device->physical->instance->pipeline_cache_enabled) {
+      cache_key cache_key;
+      disk_cache_compute_key(disk_cache, key_data, key_size, cache_key);
+
+      size_t buffer_size;
+      uint8_t *buffer = disk_cache_get(disk_cache, cache_key, &buffer_size);
+      if (buffer) {
+         struct blob_reader blob;
+         blob_reader_init(&blob, buffer, buffer_size);
+         bin = anv_shader_bin_create_from_blob(device, &blob);
+         free(buffer);
+
+         if (bin) {
+            if (cache)
+               anv_pipeline_cache_add_shader_bin(cache, bin);
+            return bin;
+         }
+      }
+   }
+#endif
+
+   return NULL;
 }
 
 struct anv_shader_bin *
 anv_device_upload_kernel(struct anv_device *device,
                          struct anv_pipeline_cache *cache,
+                         gl_shader_stage stage,
                          const void *key_data, uint32_t key_size,
                          const void *kernel_data, uint32_t kernel_size,
-                         const void *constant_data,
-                         uint32_t constant_data_size,
                          const struct brw_stage_prog_data *prog_data,
                          uint32_t prog_data_size,
+                         const struct brw_compile_stats *stats,
+                         uint32_t num_stats,
+                         const nir_xfb_info *xfb_info,
                          const struct anv_pipeline_bind_map *bind_map)
 {
+   struct anv_shader_bin *bin;
    if (cache) {
-      return anv_pipeline_cache_upload_kernel(cache, key_data, key_size,
-                                              kernel_data, kernel_size,
-                                              constant_data, constant_data_size,
-                                              prog_data, prog_data_size,
-                                              bind_map);
+      bin = anv_pipeline_cache_upload_kernel(cache, stage, key_data, key_size,
+                                             kernel_data, kernel_size,
+                                             prog_data, prog_data_size,
+                                             stats, num_stats,
+                                             xfb_info, bind_map);
    } else {
-      return anv_shader_bin_create(device, key_data, key_size,
-                                   kernel_data, kernel_size,
-                                   constant_data, constant_data_size,
-                                   prog_data, prog_data_size,
-                                   prog_data->param, bind_map);
+      bin = anv_shader_bin_create(device, stage, key_data, key_size,
+                                  kernel_data, kernel_size,
+                                  prog_data, prog_data_size,
+                                  stats, num_stats,
+                                  xfb_info, bind_map);
+   }
+
+   if (bin == NULL)
+      return NULL;
+
+#ifdef ENABLE_SHADER_CACHE
+   struct disk_cache *disk_cache = device->physical->disk_cache;
+   if (disk_cache) {
+      struct blob binary;
+      blob_init(&binary);
+      if (anv_shader_bin_write_to_blob(bin, &binary)) {
+         cache_key cache_key;
+         disk_cache_compute_key(disk_cache, key_data, key_size, cache_key);
+
+         disk_cache_put(disk_cache, cache_key, binary.data, binary.size, NULL);
+      }
+
+      blob_finish(&binary);
+   }
+#endif
+
+   return bin;
+}
+
+struct serialized_nir {
+   unsigned char sha1_key[20];
+   size_t size;
+   char data[0];
+};
+
+struct nir_shader *
+anv_device_search_for_nir(struct anv_device *device,
+                          struct anv_pipeline_cache *cache,
+                          const nir_shader_compiler_options *nir_options,
+                          unsigned char sha1_key[20],
+                          void *mem_ctx)
+{
+   if (cache && cache->nir_cache) {
+      const struct serialized_nir *snir = NULL;
+
+      anv_cache_lock(cache);
+      struct hash_entry *entry =
+         _mesa_hash_table_search(cache->nir_cache, sha1_key);
+      if (entry)
+         snir = entry->data;
+      anv_cache_unlock(cache);
+
+      if (snir) {
+         struct blob_reader blob;
+         blob_reader_init(&blob, snir->data, snir->size);
+
+         nir_shader *nir = nir_deserialize(mem_ctx, nir_options, &blob);
+         if (blob.overrun) {
+            ralloc_free(nir);
+         } else {
+            return nir;
+         }
+      }
+   }
+
+   return NULL;
+}
+
+void
+anv_device_upload_nir(struct anv_device *device,
+                      struct anv_pipeline_cache *cache,
+                      const struct nir_shader *nir,
+                      unsigned char sha1_key[20])
+{
+   if (cache && cache->nir_cache) {
+      anv_cache_lock(cache);
+      struct hash_entry *entry =
+         _mesa_hash_table_search(cache->nir_cache, sha1_key);
+      anv_cache_unlock(cache);
+      if (entry)
+         return;
+
+      struct blob blob;
+      blob_init(&blob);
+
+      nir_serialize(&blob, nir, false);
+      if (blob.out_of_memory) {
+         blob_finish(&blob);
+         return;
+      }
+
+      anv_cache_lock(cache);
+      /* Because ralloc isn't thread-safe, we have to do all this inside the
+       * lock.  We could unlock for the big memcpy but it's probably not worth
+       * the hassle.
+       */
+      entry = _mesa_hash_table_search(cache->nir_cache, sha1_key);
+      if (entry) {
+         blob_finish(&blob);
+         anv_cache_unlock(cache);
+         return;
+      }
+
+      struct serialized_nir *snir =
+         ralloc_size(cache->nir_cache, sizeof(*snir) + blob.size);
+      memcpy(snir->sha1_key, sha1_key, 20);
+      snir->size = blob.size;
+      memcpy(snir->data, blob.data, blob.size);
+
+      blob_finish(&blob);
+
+      _mesa_hash_table_insert(cache->nir_cache, snir->sha1_key, snir);
+
+      anv_cache_unlock(cache);
    }
 }