anv: move push constant allocation tracking into gfx pipeline state
[mesa.git] / src / intel / vulkan / anv_private.h
index 270d2e8a3a6f2141fc8aa2eddcf22c670624249e..a600db566cb3192082408be2900bd48571206e22 100644 (file)
@@ -1391,6 +1391,8 @@ struct anv_device {
     uint64_t                                    perf_metric; /* 0 if unset */
 
     struct gen_aux_map_context                  *aux_map_ctx;
+
+    struct gen_debug_block_frame                *debug_frame_desc;
 };
 
 static inline struct anv_instance *
@@ -2291,42 +2293,64 @@ anv_buffer_get_range(struct anv_buffer *buffer, uint64_t offset, uint64_t range)
 }
 
 enum anv_cmd_dirty_bits {
-   ANV_CMD_DIRTY_DYNAMIC_VIEWPORT                  = 1 << 0, /* VK_DYNAMIC_STATE_VIEWPORT */
-   ANV_CMD_DIRTY_DYNAMIC_SCISSOR                   = 1 << 1, /* VK_DYNAMIC_STATE_SCISSOR */
-   ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH                = 1 << 2, /* VK_DYNAMIC_STATE_LINE_WIDTH */
-   ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS                = 1 << 3, /* VK_DYNAMIC_STATE_DEPTH_BIAS */
-   ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS           = 1 << 4, /* VK_DYNAMIC_STATE_BLEND_CONSTANTS */
-   ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS              = 1 << 5, /* VK_DYNAMIC_STATE_DEPTH_BOUNDS */
-   ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK      = 1 << 6, /* VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK */
-   ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK        = 1 << 7, /* VK_DYNAMIC_STATE_STENCIL_WRITE_MASK */
-   ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE         = 1 << 8, /* VK_DYNAMIC_STATE_STENCIL_REFERENCE */
-   ANV_CMD_DIRTY_PIPELINE                          = 1 << 9,
-   ANV_CMD_DIRTY_INDEX_BUFFER                      = 1 << 10,
-   ANV_CMD_DIRTY_RENDER_TARGETS                    = 1 << 11,
-   ANV_CMD_DIRTY_XFB_ENABLE                        = 1 << 12,
-   ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE              = 1 << 13, /* VK_DYNAMIC_STATE_LINE_STIPPLE_EXT */
+   ANV_CMD_DIRTY_DYNAMIC_VIEWPORT                    = 1 << 0, /* VK_DYNAMIC_STATE_VIEWPORT */
+   ANV_CMD_DIRTY_DYNAMIC_SCISSOR                     = 1 << 1, /* VK_DYNAMIC_STATE_SCISSOR */
+   ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH                  = 1 << 2, /* VK_DYNAMIC_STATE_LINE_WIDTH */
+   ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS                  = 1 << 3, /* VK_DYNAMIC_STATE_DEPTH_BIAS */
+   ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS             = 1 << 4, /* VK_DYNAMIC_STATE_BLEND_CONSTANTS */
+   ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS                = 1 << 5, /* VK_DYNAMIC_STATE_DEPTH_BOUNDS */
+   ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK        = 1 << 6, /* VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK */
+   ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK          = 1 << 7, /* VK_DYNAMIC_STATE_STENCIL_WRITE_MASK */
+   ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE           = 1 << 8, /* VK_DYNAMIC_STATE_STENCIL_REFERENCE */
+   ANV_CMD_DIRTY_PIPELINE                            = 1 << 9,
+   ANV_CMD_DIRTY_INDEX_BUFFER                        = 1 << 10,
+   ANV_CMD_DIRTY_RENDER_TARGETS                      = 1 << 11,
+   ANV_CMD_DIRTY_XFB_ENABLE                          = 1 << 12,
+   ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE                = 1 << 13, /* VK_DYNAMIC_STATE_LINE_STIPPLE_EXT */
+   ANV_CMD_DIRTY_DYNAMIC_CULL_MODE                   = 1 << 14, /* VK_DYNAMIC_STATE_CULL_MODE_EXT */
+   ANV_CMD_DIRTY_DYNAMIC_FRONT_FACE                  = 1 << 15, /* VK_DYNAMIC_STATE_FRONT_FACE_EXT */
+   ANV_CMD_DIRTY_DYNAMIC_PRIMITIVE_TOPOLOGY          = 1 << 16, /* VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY_EXT */
+   ANV_CMD_DIRTY_DYNAMIC_VERTEX_INPUT_BINDING_STRIDE = 1 << 17, /* VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT */
+   ANV_CMD_DIRTY_DYNAMIC_DEPTH_TEST_ENABLE           = 1 << 18, /* VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE_EXT */
+   ANV_CMD_DIRTY_DYNAMIC_DEPTH_WRITE_ENABLE          = 1 << 19, /* VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE_EXT */
+   ANV_CMD_DIRTY_DYNAMIC_DEPTH_COMPARE_OP            = 1 << 20, /* VK_DYNAMIC_STATE_DEPTH_COMPARE_OP_EXT */
+   ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS_TEST_ENABLE    = 1 << 21, /* VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE_EXT */
+   ANV_CMD_DIRTY_DYNAMIC_STENCIL_TEST_ENABLE         = 1 << 22, /* VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE_EXT */
+   ANV_CMD_DIRTY_DYNAMIC_STENCIL_OP                  = 1 << 23, /* VK_DYNAMIC_STATE_STENCIL_OP_EXT */
 };
 typedef uint32_t anv_cmd_dirty_mask_t;
 
-#define ANV_CMD_DIRTY_DYNAMIC_ALL                  \
-   (ANV_CMD_DIRTY_DYNAMIC_VIEWPORT |               \
-    ANV_CMD_DIRTY_DYNAMIC_SCISSOR |                \
-    ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH |             \
-    ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS |             \
-    ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS |        \
-    ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS |           \
-    ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |   \
-    ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK |     \
-    ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE |      \
-    ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE)
+#define ANV_CMD_DIRTY_DYNAMIC_ALL                       \
+   (ANV_CMD_DIRTY_DYNAMIC_VIEWPORT |                    \
+    ANV_CMD_DIRTY_DYNAMIC_SCISSOR |                     \
+    ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH |                  \
+    ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS |                  \
+    ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS |             \
+    ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS |                \
+    ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |        \
+    ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK |          \
+    ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE |           \
+    ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE |                \
+    ANV_CMD_DIRTY_DYNAMIC_CULL_MODE |                   \
+    ANV_CMD_DIRTY_DYNAMIC_FRONT_FACE |                  \
+    ANV_CMD_DIRTY_DYNAMIC_PRIMITIVE_TOPOLOGY |          \
+    ANV_CMD_DIRTY_DYNAMIC_VERTEX_INPUT_BINDING_STRIDE | \
+    ANV_CMD_DIRTY_DYNAMIC_DEPTH_TEST_ENABLE |           \
+    ANV_CMD_DIRTY_DYNAMIC_DEPTH_WRITE_ENABLE |          \
+    ANV_CMD_DIRTY_DYNAMIC_DEPTH_COMPARE_OP |            \
+    ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS_TEST_ENABLE |    \
+    ANV_CMD_DIRTY_DYNAMIC_STENCIL_TEST_ENABLE |         \
+    ANV_CMD_DIRTY_DYNAMIC_STENCIL_OP)
 
 static inline enum anv_cmd_dirty_bits
 anv_cmd_dirty_bit_for_vk_dynamic_state(VkDynamicState vk_state)
 {
    switch (vk_state) {
    case VK_DYNAMIC_STATE_VIEWPORT:
+   case VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT_EXT:
       return ANV_CMD_DIRTY_DYNAMIC_VIEWPORT;
    case VK_DYNAMIC_STATE_SCISSOR:
+   case VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT_EXT:
       return ANV_CMD_DIRTY_DYNAMIC_SCISSOR;
    case VK_DYNAMIC_STATE_LINE_WIDTH:
       return ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
@@ -2344,6 +2368,26 @@ anv_cmd_dirty_bit_for_vk_dynamic_state(VkDynamicState vk_state)
       return ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
    case VK_DYNAMIC_STATE_LINE_STIPPLE_EXT:
       return ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE;
+   case VK_DYNAMIC_STATE_CULL_MODE_EXT:
+      return ANV_CMD_DIRTY_DYNAMIC_CULL_MODE;
+   case VK_DYNAMIC_STATE_FRONT_FACE_EXT:
+      return ANV_CMD_DIRTY_DYNAMIC_FRONT_FACE;
+   case VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY_EXT:
+      return ANV_CMD_DIRTY_DYNAMIC_PRIMITIVE_TOPOLOGY;
+   case VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT:
+      return ANV_CMD_DIRTY_DYNAMIC_VERTEX_INPUT_BINDING_STRIDE;
+   case VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE_EXT:
+      return ANV_CMD_DIRTY_DYNAMIC_DEPTH_TEST_ENABLE;
+   case VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE_EXT:
+      return ANV_CMD_DIRTY_DYNAMIC_DEPTH_WRITE_ENABLE;
+   case VK_DYNAMIC_STATE_DEPTH_COMPARE_OP_EXT:
+      return ANV_CMD_DIRTY_DYNAMIC_DEPTH_COMPARE_OP;
+   case VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE_EXT:
+      return ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS_TEST_ENABLE;
+   case VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE_EXT:
+      return ANV_CMD_DIRTY_DYNAMIC_STENCIL_TEST_ENABLE;
+   case VK_DYNAMIC_STATE_STENCIL_OP_EXT:
+      return ANV_CMD_DIRTY_DYNAMIC_STENCIL_OP;
    default:
       assert(!"Unsupported dynamic state");
       return 0;
@@ -2565,6 +2609,8 @@ anv_pipe_invalidate_bits_for_access_flags(VkAccessFlags flags)
 struct anv_vertex_binding {
    struct anv_buffer *                          buffer;
    VkDeviceSize                                 offset;
+   VkDeviceSize                                 stride;
+   VkDeviceSize                                 size;
 };
 
 struct anv_xfb_binding {
@@ -2642,10 +2688,36 @@ struct anv_dynamic_state {
       uint32_t                                  back;
    } stencil_reference;
 
+   struct {
+      struct {
+         VkStencilOp fail_op;
+         VkStencilOp pass_op;
+         VkStencilOp depth_fail_op;
+         VkCompareOp compare_op;
+      } front;
+      struct {
+         VkStencilOp fail_op;
+         VkStencilOp pass_op;
+         VkStencilOp depth_fail_op;
+         VkCompareOp compare_op;
+      } back;
+   } stencil_op;
+
    struct {
       uint32_t                                  factor;
       uint16_t                                  pattern;
    } line_stipple;
+
+   VkCullModeFlags                              cull_mode;
+   VkFrontFace                                  front_face;
+   VkPrimitiveTopology                          primitive_topology;
+   bool                                         depth_test_enable;
+   bool                                         depth_write_enable;
+   VkCompareOp                                  depth_compare_op;
+   bool                                         depth_bounds_test_enable;
+   bool                                         stencil_test_enable;
+   bool                                         dyn_vbo_stride;
+   bool                                         dyn_vbo_size;
 };
 
 extern const struct anv_dynamic_state default_dynamic_state;
@@ -2757,8 +2829,12 @@ struct anv_cmd_graphics_state {
    struct anv_vb_cache_range vb_bound_ranges[33];
    struct anv_vb_cache_range vb_dirty_ranges[33];
 
+   VkShaderStageFlags push_constant_stages;
+
    struct anv_dynamic_state dynamic;
 
+   uint32_t primitive_topology;
+
    struct {
       struct anv_buffer *index_buffer;
       uint32_t index_type; /**< 3DSTATE_INDEX_BUFFER.IndexFormat */
@@ -2805,7 +2881,6 @@ struct anv_cmd_state {
    struct anv_vertex_binding                    vertex_bindings[MAX_VBS];
    bool                                         xfb_enabled;
    struct anv_xfb_binding                       xfb_bindings[MAX_XFB_BUFFERS];
-   VkShaderStageFlags                           push_constant_stages;
    struct anv_push_constants                    push_constants[MESA_SHADER_STAGES];
    struct anv_state                             binding_tables[MESA_SHADER_STAGES];
    struct anv_state                             samplers[MESA_SHADER_STAGES];
@@ -3343,6 +3418,7 @@ struct anv_graphics_pipeline {
    struct {
       uint32_t                                  sf[7];
       uint32_t                                  depth_stencil_state[3];
+      uint32_t                                  clip[4];
    } gen7;
 
    struct {
@@ -4349,7 +4425,13 @@ enum anv_dump_action {
    ANV_DUMP_FRAMEBUFFERS_BIT = 0x1,
 };
 
+#ifdef DEBUG
+PUBLIC
+#endif
 void anv_dump_start(struct anv_device *device, enum anv_dump_action actions);
+#ifdef DEBUG
+PUBLIC
+#endif
 void anv_dump_finish(void);
 
 void anv_dump_add_attachments(struct anv_cmd_buffer *cmd_buffer);