struct anv_vb_cache_range vb_bound_ranges[33];
struct anv_vb_cache_range vb_dirty_ranges[33];
+ VkShaderStageFlags push_constant_stages;
+
struct anv_dynamic_state dynamic;
uint32_t primitive_topology;
struct anv_vertex_binding vertex_bindings[MAX_VBS];
bool xfb_enabled;
struct anv_xfb_binding xfb_bindings[MAX_XFB_BUFFERS];
- VkShaderStageFlags push_constant_stages;
struct anv_push_constants push_constants[MESA_SHADER_STAGES];
struct anv_state binding_tables[MESA_SHADER_STAGES];
struct anv_state samplers[MESA_SHADER_STAGES];
ANV_DUMP_FRAMEBUFFERS_BIT = 0x1,
};
+#ifdef DEBUG
+PUBLIC
+#endif
void anv_dump_start(struct anv_device *device, enum anv_dump_action actions);
+#ifdef DEBUG
+PUBLIC
+#endif
void anv_dump_finish(void);
void anv_dump_add_attachments(struct anv_cmd_buffer *cmd_buffer);