anv: centralize vk to gen arrays
[mesa.git] / src / intel / vulkan / gen8_cmd_buffer.c
index e4f0c1410fb2be06cc3c4323e7b936c6fc7792dd..cc63a4b6d10acf176fb0e4031a35341c38ca6b35 100644 (file)
@@ -104,9 +104,17 @@ gen8_cmd_buffer_emit_depth_viewport(struct anv_cmd_buffer *cmd_buffer,
    for (uint32_t i = 0; i < count; i++) {
       const VkViewport *vp = &viewports[i];
 
+      /* From the Vulkan spec:
+       *
+       *    "It is valid for minDepth to be greater than or equal to
+       *    maxDepth."
+       */
+      float min_depth = MIN2(vp->minDepth, vp->maxDepth);
+      float max_depth = MAX2(vp->minDepth, vp->maxDepth);
+
       struct GENX(CC_VIEWPORT) cc_viewport = {
-         .MinimumDepth = depth_clamp_enable ? vp->minDepth : 0.0f,
-         .MaximumDepth = depth_clamp_enable ? vp->maxDepth : 1.0f,
+         .MinimumDepth = depth_clamp_enable ? min_depth : 0.0f,
+         .MaximumDepth = depth_clamp_enable ? max_depth : 1.0f,
       };
 
       GENX(CC_VIEWPORT_pack)(NULL, cc_state.map + i * 8, &cc_viewport);
@@ -140,6 +148,14 @@ genX(cmd_buffer_enable_pma_fix)(struct anv_cmd_buffer *cmd_buffer, bool enable)
       pc.DepthCacheFlushEnable = true;
       pc.CommandStreamerStallEnable = true;
       pc.RenderTargetCacheFlushEnable = true;
+#if GEN_GEN >= 12
+      pc.TileCacheFlushEnable = true;
+
+      /* GEN:BUG:1409600907: "PIPE_CONTROL with Depth Stall Enable bit must
+       * be set with any PIPE_CONTROL with Depth Flush Enable bit set.
+       */
+      pc.DepthStallEnable = true;
+#endif
    }
 
 #if GEN_GEN == 9
@@ -179,6 +195,9 @@ genX(cmd_buffer_enable_pma_fix)(struct anv_cmd_buffer *cmd_buffer, bool enable)
       pc.DepthStallEnable = true;
       pc.DepthCacheFlushEnable = true;
       pc.RenderTargetCacheFlushEnable = true;
+#if GEN_GEN >= 12
+      pc.TileCacheFlushEnable = true;
+#endif
    }
 }
 
@@ -233,7 +252,7 @@ want_depth_pma_fix(struct anv_cmd_buffer *cmd_buffer)
       return false;
 
    /* 3DSTATE_PS_EXTRA::PixelShaderValid */
-   struct anv_pipeline *pipeline = cmd_buffer->state.gfx.base.pipeline;
+   struct anv_graphics_pipeline *pipeline = cmd_buffer->state.gfx.pipeline;
    if (!anv_pipeline_has_stage(pipeline, MESA_SHADER_FRAGMENT))
       return false;
 
@@ -343,7 +362,7 @@ want_stencil_pma_fix(struct anv_cmd_buffer *cmd_buffer)
    assert(ds_iview && ds_iview->image->planes[0].aux_usage == ISL_AUX_USAGE_HIZ);
 
    /* 3DSTATE_PS_EXTRA::PixelShaderValid */
-   struct anv_pipeline *pipeline = cmd_buffer->state.gfx.base.pipeline;
+   struct anv_graphics_pipeline *pipeline = cmd_buffer->state.gfx.pipeline;
    if (!anv_pipeline_has_stage(pipeline, MESA_SHADER_FRAGMENT))
       return false;
 
@@ -398,7 +417,7 @@ want_stencil_pma_fix(struct anv_cmd_buffer *cmd_buffer)
 void
 genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
 {
-   struct anv_pipeline *pipeline = cmd_buffer->state.gfx.base.pipeline;
+   struct anv_graphics_pipeline *pipeline = cmd_buffer->state.gfx.pipeline;
    struct anv_dynamic_state *d = &cmd_buffer->state.gfx.dynamic;
 
    if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
@@ -421,13 +440,17 @@ genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
    }
 
    if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
-                                      ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS)){
+                                      ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS |
+                                      ANV_CMD_DIRTY_DYNAMIC_CULL_MODE |
+                                      ANV_CMD_DIRTY_DYNAMIC_FRONT_FACE)) {
       uint32_t raster_dw[GENX(3DSTATE_RASTER_length)];
       struct GENX(3DSTATE_RASTER) raster = {
          GENX(3DSTATE_RASTER_header),
          .GlobalDepthOffsetConstant = d->depth_bias.bias,
          .GlobalDepthOffsetScale = d->depth_bias.slope,
-         .GlobalDepthOffsetClamp = d->depth_bias.clamp
+         .GlobalDepthOffsetClamp = d->depth_bias.clamp,
+         .CullMode = genX(vk_to_gen_cullmode)[d->cull_mode],
+         .FrontWinding = genX(vk_to_gen_front_face)[d->front_face],
       };
       GENX(3DSTATE_RASTER_pack)(NULL, raster_dw, &raster);
       anv_batch_emit_merge(&cmd_buffer->batch, raster_dw,
@@ -465,7 +488,12 @@ genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
    if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
                                       ANV_CMD_DIRTY_RENDER_TARGETS |
                                       ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
-                                      ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK)) {
+                                      ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK |
+                                      ANV_CMD_DIRTY_DYNAMIC_DEPTH_TEST_ENABLE |
+                                      ANV_CMD_DIRTY_DYNAMIC_DEPTH_WRITE_ENABLE |
+                                      ANV_CMD_DIRTY_DYNAMIC_DEPTH_COMPARE_OP |
+                                      ANV_CMD_DIRTY_DYNAMIC_STENCIL_TEST_ENABLE |
+                                      ANV_CMD_DIRTY_DYNAMIC_STENCIL_OP)) {
       uint32_t wm_depth_stencil_dw[GENX(3DSTATE_WM_DEPTH_STENCIL_length)];
 
       struct GENX(3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil) = {
@@ -479,7 +507,20 @@ genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
 
          .StencilBufferWriteEnable =
             (d->stencil_write_mask.front || d->stencil_write_mask.back) &&
-            pipeline->writes_stencil,
+            d->stencil_test_enable,
+
+         .DepthTestEnable = d->depth_test_enable,
+         .DepthBufferWriteEnable = d->depth_test_enable && d->depth_write_enable,
+         .DepthTestFunction = genX(vk_to_gen_compare_op)[d->depth_compare_op],
+         .StencilTestEnable = d->stencil_test_enable,
+         .StencilFailOp = genX(vk_to_gen_stencil_op)[d->stencil_op.front.fail_op],
+         .StencilPassDepthPassOp = genX(vk_to_gen_stencil_op)[d->stencil_op.front.pass_op],
+         .StencilPassDepthFailOp = genX(vk_to_gen_stencil_op)[d->stencil_op.front.depth_fail_op],
+         .StencilTestFunction = genX(vk_to_gen_compare_op)[d->stencil_op.front.compare_op],
+         .BackfaceStencilFailOp = genX(vk_to_gen_stencil_op)[d->stencil_op.back.fail_op],
+         .BackfaceStencilPassDepthPassOp = genX(vk_to_gen_stencil_op)[d->stencil_op.back.pass_op],
+         .BackfaceStencilPassDepthFailOp = genX(vk_to_gen_stencil_op)[d->stencil_op.back.depth_fail_op],
+         .BackfaceStencilTestFunction = genX(vk_to_gen_compare_op)[d->stencil_op.back.compare_op],
       };
       GENX(3DSTATE_WM_DEPTH_STENCIL_pack)(NULL, wm_depth_stencil_dw,
                                           &wm_depth_stencil);
@@ -514,7 +555,12 @@ genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
                                       ANV_CMD_DIRTY_RENDER_TARGETS |
                                       ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
                                       ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK |
-                                      ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
+                                      ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE |
+                                      ANV_CMD_DIRTY_DYNAMIC_DEPTH_TEST_ENABLE |
+                                      ANV_CMD_DIRTY_DYNAMIC_DEPTH_WRITE_ENABLE |
+                                      ANV_CMD_DIRTY_DYNAMIC_DEPTH_COMPARE_OP |
+                                      ANV_CMD_DIRTY_DYNAMIC_STENCIL_TEST_ENABLE |
+                                      ANV_CMD_DIRTY_DYNAMIC_STENCIL_OP)) {
       uint32_t dwords[GENX(3DSTATE_WM_DEPTH_STENCIL_length)];
       struct GENX(3DSTATE_WM_DEPTH_STENCIL) wm_depth_stencil = {
          GENX(3DSTATE_WM_DEPTH_STENCIL_header),
@@ -530,7 +576,21 @@ genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
 
          .StencilBufferWriteEnable =
             (d->stencil_write_mask.front || d->stencil_write_mask.back) &&
-            pipeline->writes_stencil,
+            d->stencil_test_enable,
+
+         .DepthTestEnable = d->depth_test_enable,
+         .DepthBufferWriteEnable = d->depth_test_enable && d->depth_write_enable,
+         .DepthTestFunction = genX(vk_to_gen_compare_op)[d->depth_compare_op],
+         .StencilTestEnable = d->stencil_test_enable,
+         .StencilFailOp = genX(vk_to_gen_stencil_op)[d->stencil_op.front.fail_op],
+         .StencilPassDepthPassOp = genX(vk_to_gen_stencil_op)[d->stencil_op.front.pass_op],
+         .StencilPassDepthFailOp = genX(vk_to_gen_stencil_op)[d->stencil_op.front.depth_fail_op],
+         .StencilTestFunction = genX(vk_to_gen_compare_op)[d->stencil_op.front.compare_op],
+         .BackfaceStencilFailOp = genX(vk_to_gen_stencil_op)[d->stencil_op.back.fail_op],
+         .BackfaceStencilPassDepthPassOp = genX(vk_to_gen_stencil_op)[d->stencil_op.back.pass_op],
+         .BackfaceStencilPassDepthFailOp = genX(vk_to_gen_stencil_op)[d->stencil_op.back.depth_fail_op],
+         .BackfaceStencilTestFunction = genX(vk_to_gen_compare_op)[d->stencil_op.back.compare_op],
+
       };
       GENX(3DSTATE_WM_DEPTH_STENCIL_pack)(NULL, dwords, &wm_depth_stencil);
 
@@ -542,6 +602,20 @@ genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
    }
 #endif
 
+#if GEN_GEN >= 12
+   if(cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
+                                     ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS |
+                                     ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS_TEST_ENABLE)) {
+      anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_DEPTH_BOUNDS), db) {
+         db.DepthBoundsTestValueModifyDisable = false;
+         db.DepthBoundsTestEnableModifyDisable = false;
+         db.DepthBoundsTestEnable = d->depth_bounds_test_enable;
+         db.DepthBoundsTestMinValue = d->depth_bounds.min;
+         db.DepthBoundsTestMaxValue = d->depth_bounds.max;
+      }
+   }
+#endif
+
    if (cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE) {
       anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_LINE_STIPPLE), ls) {
          ls.LineStipplePattern = d->line_stipple.pattern;
@@ -559,6 +633,21 @@ genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
       }
    }
 
+   if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
+                                      ANV_CMD_DIRTY_DYNAMIC_PRIMITIVE_TOPOLOGY)) {
+      uint32_t topology;
+      if (anv_pipeline_has_stage(pipeline, MESA_SHADER_TESS_EVAL))
+         topology = d->primitive_topology;
+      else
+         topology = genX(vk_to_gen_primitive_type)[d->primitive_topology];
+
+      cmd_buffer->state.gfx.primitive_topology = topology;
+
+      anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_VF_TOPOLOGY), vft) {
+         vft.PrimitiveTopologyType = topology;
+      }
+   }
+
    cmd_buffer->state.gfx.dirty = 0;
 }