anv: move push constant allocation tracking into gfx pipeline state
[mesa.git] / src / intel / vulkan / genX_cmd_buffer.c
index 4522f5d2aef0b98198dcb63f9f09a27370fe50ec..c5faba1a2a86e6ffcc152394e7680fc79a7d762c 100644 (file)
@@ -2362,7 +2362,7 @@ cmd_buffer_alloc_push_constants(struct anv_cmd_buffer *cmd_buffer)
     */
    stages |= VK_SHADER_STAGE_FRAGMENT_BIT | VK_SHADER_STAGE_VERTEX_BIT;
 
-   if (stages == cmd_buffer->state.push_constant_stages)
+   if (stages == cmd_buffer->state.gfx.push_constant_stages)
       return;
 
 #if GEN_GEN >= 8
@@ -2402,7 +2402,7 @@ cmd_buffer_alloc_push_constants(struct anv_cmd_buffer *cmd_buffer)
       alloc.ConstantBufferSize = push_constant_kb - kb_used;
    }
 
-   cmd_buffer->state.push_constant_stages = stages;
+   cmd_buffer->state.gfx.push_constant_stages = stages;
 
    /* From the BDW PRM for 3DSTATE_PUSH_CONSTANT_ALLOC_VS:
     *
@@ -3412,7 +3412,7 @@ genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer)
                sob.SurfaceBaseAddress = anv_address_add(xfb->buffer->address,
                                                         xfb->offset);
                /* Size is in DWords - 1 */
-               sob.SurfaceSize = xfb->size / 4 - 1;
+               sob.SurfaceSize = DIV_ROUND_UP(xfb->size, 4) - 1;
             }
          }
       }