#endif
}
-static const uint32_t vk_to_gen_cullmode[] = {
- [VK_CULL_MODE_NONE] = CULLMODE_NONE,
- [VK_CULL_MODE_FRONT_BIT] = CULLMODE_FRONT,
- [VK_CULL_MODE_BACK_BIT] = CULLMODE_BACK,
- [VK_CULL_MODE_FRONT_AND_BACK] = CULLMODE_BOTH
-};
-
-static const uint32_t vk_to_gen_fillmode[] = {
- [VK_POLYGON_MODE_FILL] = FILL_MODE_SOLID,
- [VK_POLYGON_MODE_LINE] = FILL_MODE_WIREFRAME,
- [VK_POLYGON_MODE_POINT] = FILL_MODE_POINT,
-};
-
-static const uint32_t vk_to_gen_front_face[] = {
- [VK_FRONT_FACE_COUNTER_CLOCKWISE] = 1,
- [VK_FRONT_FACE_CLOCKWISE] = 0
-};
-
static VkLineRasterizationModeEXT
vk_line_rasterization_mode(const VkPipelineRasterizationLineStateCreateInfoEXT *line_info,
const VkPipelineMultisampleStateCreateInfo *ms_info)
}
#endif
+const uint32_t genX(vk_to_gen_cullmode)[] = {
+ [VK_CULL_MODE_NONE] = CULLMODE_NONE,
+ [VK_CULL_MODE_FRONT_BIT] = CULLMODE_FRONT,
+ [VK_CULL_MODE_BACK_BIT] = CULLMODE_BACK,
+ [VK_CULL_MODE_FRONT_AND_BACK] = CULLMODE_BOTH
+};
+
+const uint32_t genX(vk_to_gen_fillmode)[] = {
+ [VK_POLYGON_MODE_FILL] = FILL_MODE_SOLID,
+ [VK_POLYGON_MODE_LINE] = FILL_MODE_WIREFRAME,
+ [VK_POLYGON_MODE_POINT] = FILL_MODE_POINT,
+};
+
+const uint32_t genX(vk_to_gen_front_face)[] = {
+ [VK_FRONT_FACE_COUNTER_CLOCKWISE] = 1,
+ [VK_FRONT_FACE_CLOCKWISE] = 0
+};
+
static void
emit_rs_state(struct anv_graphics_pipeline *pipeline,
const VkPipelineInputAssemblyStateCreateInfo *ia_info,
raster.FrontWinding =
dynamic_states & ANV_CMD_DIRTY_DYNAMIC_FRONT_FACE ?
- 0 : vk_to_gen_front_face[rs_info->frontFace];
+ 0 : genX(vk_to_gen_front_face)[rs_info->frontFace];
raster.CullMode =
dynamic_states & ANV_CMD_DIRTY_DYNAMIC_CULL_MODE ?
- 0 : vk_to_gen_cullmode[rs_info->cullMode];
+ 0 : genX(vk_to_gen_cullmode)[rs_info->cullMode];
- raster.FrontFaceFillMode = vk_to_gen_fillmode[rs_info->polygonMode];
- raster.BackFaceFillMode = vk_to_gen_fillmode[rs_info->polygonMode];
+ raster.FrontFaceFillMode = genX(vk_to_gen_fillmode)[rs_info->polygonMode];
+ raster.BackFaceFillMode = genX(vk_to_gen_fillmode)[rs_info->polygonMode];
raster.ScissorRectangleEnable = true;
#if GEN_GEN >= 9
[VK_BLEND_OP_MAX] = BLENDFUNCTION_MAX,
};
-static const uint32_t vk_to_gen_compare_op[] = {
+const uint32_t genX(vk_to_gen_compare_op)[] = {
[VK_COMPARE_OP_NEVER] = PREFILTEROPNEVER,
[VK_COMPARE_OP_LESS] = PREFILTEROPLESS,
[VK_COMPARE_OP_EQUAL] = PREFILTEROPEQUAL,
[VK_COMPARE_OP_ALWAYS] = PREFILTEROPALWAYS,
};
-static const uint32_t vk_to_gen_stencil_op[] = {
+const uint32_t genX(vk_to_gen_stencil_op)[] = {
[VK_STENCIL_OP_KEEP] = STENCILOP_KEEP,
[VK_STENCIL_OP_ZERO] = STENCILOP_ZERO,
[VK_STENCIL_OP_REPLACE] = STENCILOP_REPLACE,
[VK_STENCIL_OP_DECREMENT_AND_WRAP] = STENCILOP_DECR,
};
+const uint32_t genX(vk_to_gen_primitive_type)[] = {
+ [VK_PRIMITIVE_TOPOLOGY_POINT_LIST] = _3DPRIM_POINTLIST,
+ [VK_PRIMITIVE_TOPOLOGY_LINE_LIST] = _3DPRIM_LINELIST,
+ [VK_PRIMITIVE_TOPOLOGY_LINE_STRIP] = _3DPRIM_LINESTRIP,
+ [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST] = _3DPRIM_TRILIST,
+ [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP] = _3DPRIM_TRISTRIP,
+ [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN] = _3DPRIM_TRIFAN,
+ [VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY] = _3DPRIM_LINELIST_ADJ,
+ [VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY] = _3DPRIM_LINESTRIP_ADJ,
+ [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY] = _3DPRIM_TRILIST_ADJ,
+ [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY] = _3DPRIM_TRISTRIP_ADJ,
+};
+
/* This function sanitizes the VkStencilOpState by looking at the compare ops
* and trying to determine whether or not a given stencil op can ever actually
* occur. Stencil ops which can never occur are set to VK_STENCIL_OP_KEEP.
.DepthTestFunction =
dynamic_states & ANV_CMD_DIRTY_DYNAMIC_DEPTH_COMPARE_OP ?
- 0 : vk_to_gen_compare_op[info.depthCompareOp],
+ 0 : genX(vk_to_gen_compare_op)[info.depthCompareOp],
.DoubleSidedStencilEnable = true,
dynamic_states & ANV_CMD_DIRTY_DYNAMIC_STENCIL_TEST_ENABLE ?
0 : info.stencilTestEnable,
- .StencilFailOp = vk_to_gen_stencil_op[info.front.failOp],
- .StencilPassDepthPassOp = vk_to_gen_stencil_op[info.front.passOp],
- .StencilPassDepthFailOp = vk_to_gen_stencil_op[info.front.depthFailOp],
- .StencilTestFunction = vk_to_gen_compare_op[info.front.compareOp],
- .BackfaceStencilFailOp = vk_to_gen_stencil_op[info.back.failOp],
- .BackfaceStencilPassDepthPassOp = vk_to_gen_stencil_op[info.back.passOp],
- .BackfaceStencilPassDepthFailOp =vk_to_gen_stencil_op[info.back.depthFailOp],
- .BackfaceStencilTestFunction = vk_to_gen_compare_op[info.back.compareOp],
+ .StencilFailOp = genX(vk_to_gen_stencil_op)[info.front.failOp],
+ .StencilPassDepthPassOp = genX(vk_to_gen_stencil_op)[info.front.passOp],
+ .StencilPassDepthFailOp = genX(vk_to_gen_stencil_op)[info.front.depthFailOp],
+ .StencilTestFunction = genX(vk_to_gen_compare_op)[info.front.compareOp],
+ .BackfaceStencilFailOp = genX(vk_to_gen_stencil_op)[info.back.failOp],
+ .BackfaceStencilPassDepthPassOp = genX(vk_to_gen_stencil_op)[info.back.passOp],
+ .BackfaceStencilPassDepthFailOp = genX(vk_to_gen_stencil_op)[info.back.depthFailOp],
+ .BackfaceStencilTestFunction = genX(vk_to_gen_compare_op)[info.back.compareOp],
};
if (dynamic_stencil_op) {
emit_3dstate_clip(struct anv_graphics_pipeline *pipeline,
const VkPipelineInputAssemblyStateCreateInfo *ia_info,
const VkPipelineViewportStateCreateInfo *vp_info,
- const VkPipelineRasterizationStateCreateInfo *rs_info)
+ const VkPipelineRasterizationStateCreateInfo *rs_info,
+ const uint32_t dynamic_states)
{
const struct brw_wm_prog_data *wm_prog_data = get_wm_prog_data(pipeline);
(void) wm_prog_data;
- anv_batch_emit(&pipeline->base.batch, GENX(3DSTATE_CLIP), clip) {
- clip.ClipEnable = true;
- clip.StatisticsEnable = true;
- clip.EarlyCullEnable = true;
- clip.APIMode = APIMODE_D3D;
- clip.GuardbandClipTestEnable = true;
-
- /* Only enable the XY clip test when the final polygon rasterization
- * mode is VK_POLYGON_MODE_FILL. We want to leave it disabled for
- * points and lines so we get "pop-free" clipping.
- */
- VkPolygonMode raster_mode =
- anv_raster_polygon_mode(pipeline, ia_info, rs_info);
- clip.ViewportXYClipTestEnable = (raster_mode == VK_POLYGON_MODE_FILL);
+
+ struct GENX(3DSTATE_CLIP) clip = {
+ GENX(3DSTATE_CLIP_header),
+ };
+
+ clip.ClipEnable = true;
+ clip.StatisticsEnable = true;
+ clip.EarlyCullEnable = true;
+ clip.APIMode = APIMODE_D3D;
+ clip.GuardbandClipTestEnable = true;
+
+ /* Only enable the XY clip test when the final polygon rasterization
+ * mode is VK_POLYGON_MODE_FILL. We want to leave it disabled for
+ * points and lines so we get "pop-free" clipping.
+ */
+ VkPolygonMode raster_mode =
+ anv_raster_polygon_mode(pipeline, ia_info, rs_info);
+ clip.ViewportXYClipTestEnable = (raster_mode == VK_POLYGON_MODE_FILL);
#if GEN_GEN >= 8
- clip.VertexSubPixelPrecisionSelect = _8Bit;
+ clip.VertexSubPixelPrecisionSelect = _8Bit;
#endif
+ clip.ClipMode = CLIPMODE_NORMAL;
- clip.ClipMode = CLIPMODE_NORMAL;
-
- clip.TriangleStripListProvokingVertexSelect = 0;
- clip.LineStripListProvokingVertexSelect = 0;
- clip.TriangleFanProvokingVertexSelect = 1;
+ clip.TriangleStripListProvokingVertexSelect = 0;
+ clip.LineStripListProvokingVertexSelect = 0;
+ clip.TriangleFanProvokingVertexSelect = 1;
- clip.MinimumPointWidth = 0.125;
- clip.MaximumPointWidth = 255.875;
+ clip.MinimumPointWidth = 0.125;
+ clip.MaximumPointWidth = 255.875;
- const struct brw_vue_prog_data *last =
- anv_pipeline_get_last_vue_prog_data(pipeline);
+ const struct brw_vue_prog_data *last =
+ anv_pipeline_get_last_vue_prog_data(pipeline);
- /* From the Vulkan 1.0.45 spec:
- *
- * "If the last active vertex processing stage shader entry point's
- * interface does not include a variable decorated with
- * ViewportIndex, then the first viewport is used."
- */
- if (vp_info && (last->vue_map.slots_valid & VARYING_BIT_VIEWPORT)) {
- clip.MaximumVPIndex = vp_info->viewportCount - 1;
- } else {
- clip.MaximumVPIndex = 0;
- }
+ /* From the Vulkan 1.0.45 spec:
+ *
+ * "If the last active vertex processing stage shader entry point's
+ * interface does not include a variable decorated with
+ * ViewportIndex, then the first viewport is used."
+ */
+ if (vp_info && (last->vue_map.slots_valid & VARYING_BIT_VIEWPORT)) {
+ clip.MaximumVPIndex = vp_info->viewportCount > 0 ?
+ vp_info->viewportCount - 1 : 0;
+ } else {
+ clip.MaximumVPIndex = 0;
+ }
- /* From the Vulkan 1.0.45 spec:
- *
- * "If the last active vertex processing stage shader entry point's
- * interface does not include a variable decorated with Layer, then
- * the first layer is used."
- */
- clip.ForceZeroRTAIndexEnable =
- !(last->vue_map.slots_valid & VARYING_BIT_LAYER);
+ /* From the Vulkan 1.0.45 spec:
+ *
+ * "If the last active vertex processing stage shader entry point's
+ * interface does not include a variable decorated with Layer, then
+ * the first layer is used."
+ */
+ clip.ForceZeroRTAIndexEnable =
+ !(last->vue_map.slots_valid & VARYING_BIT_LAYER);
#if GEN_GEN == 7
- clip.FrontWinding = vk_to_gen_front_face[rs_info->frontFace];
- clip.CullMode = vk_to_gen_cullmode[rs_info->cullMode];
- clip.ViewportZClipTestEnable = pipeline->depth_clip_enable;
- clip.UserClipDistanceClipTestEnableBitmask = last->clip_distance_mask;
- clip.UserClipDistanceCullTestEnableBitmask = last->cull_distance_mask;
+ clip.FrontWinding = genX(vk_to_gen_front_face)[rs_info->frontFace];
+ clip.CullMode = genX(vk_to_gen_cullmode)[rs_info->cullMode];
+ clip.ViewportZClipTestEnable = pipeline->depth_clip_enable;
+ clip.UserClipDistanceClipTestEnableBitmask = last->clip_distance_mask;
+ clip.UserClipDistanceCullTestEnableBitmask = last->cull_distance_mask;
#else
- clip.NonPerspectiveBarycentricEnable = wm_prog_data ?
- (wm_prog_data->barycentric_interp_modes &
- BRW_BARYCENTRIC_NONPERSPECTIVE_BITS) != 0 : 0;
+ clip.NonPerspectiveBarycentricEnable = wm_prog_data ?
+ (wm_prog_data->barycentric_interp_modes &
+ BRW_BARYCENTRIC_NONPERSPECTIVE_BITS) != 0 : 0;
#endif
- }
+
+ GENX(3DSTATE_CLIP_pack)(NULL, pipeline->gen7.clip, &clip);
}
static void
emit_3dstate_clip(pipeline,
pCreateInfo->pInputAssemblyState,
vp_info,
- pCreateInfo->pRasterizationState);
+ pCreateInfo->pRasterizationState,
+ dynamic_states);
emit_3dstate_streamout(pipeline, pCreateInfo->pRasterizationState);
#if GEN_GEN == 12