static void
dri3_flush_present_events(struct loader_dri3_drawable *draw);
+static struct loader_dri3_buffer *
+dri3_find_back_alloc(struct loader_dri3_drawable *draw);
+
/**
* Do we have blit functionality in the image blit extension?
*
}
static inline void
-dri3_fence_await(xcb_connection_t *c, struct loader_dri3_buffer *buffer)
+dri3_fence_await(xcb_connection_t *c, struct loader_dri3_drawable *draw,
+ struct loader_dri3_buffer *buffer)
{
xcb_flush(c);
xshmfence_await(buffer->shm_fence);
+ if (draw)
+ dri3_flush_present_events(draw);
}
static void
draw->first_init = true;
draw->cur_blit_source = -1;
+ draw->back_format = __DRI_IMAGE_FORMAT_NONE;
if (draw->ext->config)
draw->ext->config->configQueryi(draw->dri_screen,
draw->width = ce->width;
draw->height = ce->height;
draw->vtable->set_drawable_size(draw, draw->width, draw->height);
+ draw->ext->flush->invalidate(draw->dri_drawable);
break;
}
case XCB_PRESENT_COMPLETE_NOTIFY: {
for (b = 0; b < sizeof(draw->buffers) / sizeof(draw->buffers[0]); b++) {
struct loader_dri3_buffer *buf = draw->buffers[b];
- if (buf && buf->pixmap == ie->pixmap) {
+ if (buf && buf->pixmap == ie->pixmap)
buf->busy = 0;
- if (draw->num_back <= b && b < LOADER_DRI3_MAX_BACK) {
- dri3_free_render_buffer(draw, buf);
- draw->buffers[b] = NULL;
- }
- break;
+
+ if (buf && draw->num_back <= b && b < LOADER_DRI3_MAX_BACK &&
+ draw->cur_blit_source != b) {
+ dri3_free_render_buffer(draw, buf);
+ draw->buffers[b] = NULL;
}
}
break;
flags |= __DRI2_FLUSH_CONTEXT;
loader_dri3_flush(draw, flags, __DRI2_THROTTLE_SWAPBUFFER);
- back = dri3_back_buffer(draw);
+ back = dri3_find_back_alloc(draw);
+ if (!back)
+ return;
+
y = draw->height - y - height;
if (draw->is_different_gpu) {
back->image,
0, 0, back->width, back->height,
0, 0, __BLIT_FLAG_FLUSH);
- /* We use blit_image to update our fake front,
- */
- if (draw->have_fake_front)
- (void) loader_dri3_blit_image(draw,
- dri3_fake_front_buffer(draw)->image,
- back->image,
- x, y, width, height,
- x, y, __BLIT_FLAG_FLUSH);
}
loader_dri3_swapbuffer_barrier(draw);
dri3_fence_reset(draw->conn, back);
dri3_copy_area(draw->conn,
- dri3_back_buffer(draw)->pixmap,
+ back->pixmap,
draw->drawable,
dri3_drawable_gc(draw),
x, y, x, y, width, height);
/* Refresh the fake front (if present) after we just damaged the real
* front.
*/
- if (draw->have_fake_front && !draw->is_different_gpu) {
+ if (draw->have_fake_front &&
+ !loader_dri3_blit_image(draw,
+ dri3_fake_front_buffer(draw)->image,
+ back->image,
+ x, y, width, height,
+ x, y, __BLIT_FLAG_FLUSH) &&
+ !draw->is_different_gpu) {
dri3_fence_reset(draw->conn, dri3_fake_front_buffer(draw));
dri3_copy_area(draw->conn,
- dri3_back_buffer(draw)->pixmap,
+ back->pixmap,
dri3_fake_front_buffer(draw)->pixmap,
dri3_drawable_gc(draw),
x, y, x, y, width, height);
dri3_fence_trigger(draw->conn, dri3_fake_front_buffer(draw));
- dri3_fence_await(draw->conn, dri3_fake_front_buffer(draw));
+ dri3_fence_await(draw->conn, NULL, dri3_fake_front_buffer(draw));
}
- dri3_fence_await(draw->conn, back);
+ dri3_fence_await(draw->conn, draw, back);
}
void
dri3_drawable_gc(draw),
0, 0, 0, 0, draw->width, draw->height);
dri3_fence_trigger(draw->conn, dri3_fake_front_buffer(draw));
- dri3_fence_await(draw->conn, dri3_fake_front_buffer(draw));
+ dri3_fence_await(draw->conn, draw, dri3_fake_front_buffer(draw));
}
void
draw->vtable->flush_drawable(draw, flush_flags);
- back = draw->buffers[dri3_find_back(draw)];
+ back = dri3_find_back_alloc(draw);
+
if (draw->is_different_gpu && back) {
/* Update the linear buffer before presenting the pixmap */
(void) loader_dri3_blit_image(draw,
* The force_copy parameter is used by EGL to attempt to preserve
* the back buffer across a call to this function.
*/
- if (draw->swap_method == __DRI_ATTRIB_SWAP_COPY || force_copy)
+ if (draw->swap_method != __DRI_ATTRIB_SWAP_UNDEFINED || force_copy)
draw->cur_blit_source = LOADER_DRI3_BACK_ID(draw->cur_back);
/* Exchange the back and fake front. Even though the server knows about these
int
loader_dri3_query_buffer_age(struct loader_dri3_drawable *draw)
{
- int back_id = LOADER_DRI3_BACK_ID(dri3_find_back(draw));
+ struct loader_dri3_buffer *back = dri3_find_back_alloc(draw);
- if (back_id < 0 || !draw->buffers[back_id])
+ if (!back || back->last_swap == 0)
return 0;
- if (draw->buffers[back_id]->last_swap != 0)
- return draw->send_sbc - draw->buffers[back_id]->last_swap + 1;
- else
- return 0;
+ return draw->send_sbc - back->last_swap + 1;
}
/** loader_dri3_open
}
}
+/* the DRIimage createImage function takes __DRI_IMAGE_FORMAT codes, while
+ * the createImageFromFds call takes __DRI_IMAGE_FOURCC codes. To avoid
+ * complete confusion, just deal in __DRI_IMAGE_FORMAT codes for now and
+ * translate to __DRI_IMAGE_FOURCC codes in the call to createImageFromFds
+ */
+static int
+image_format_to_fourcc(int format)
+{
+
+ /* Convert from __DRI_IMAGE_FORMAT to __DRI_IMAGE_FOURCC (sigh) */
+ switch (format) {
+ case __DRI_IMAGE_FORMAT_SARGB8: return __DRI_IMAGE_FOURCC_SARGB8888;
+ case __DRI_IMAGE_FORMAT_RGB565: return __DRI_IMAGE_FOURCC_RGB565;
+ case __DRI_IMAGE_FORMAT_XRGB8888: return __DRI_IMAGE_FOURCC_XRGB8888;
+ case __DRI_IMAGE_FORMAT_ARGB8888: return __DRI_IMAGE_FOURCC_ARGB8888;
+ case __DRI_IMAGE_FORMAT_ABGR8888: return __DRI_IMAGE_FOURCC_ABGR8888;
+ case __DRI_IMAGE_FORMAT_XBGR8888: return __DRI_IMAGE_FOURCC_XBGR8888;
+ }
+ return 0;
+}
+
/** loader_dri3_alloc_render_buffer
*
* Use the driver createImage function to construct a __DRIimage, then
return true;
}
-/* the DRIimage createImage function takes __DRI_IMAGE_FORMAT codes, while
- * the createImageFromFds call takes __DRI_IMAGE_FOURCC codes. To avoid
- * complete confusion, just deal in __DRI_IMAGE_FORMAT codes for now and
- * translate to __DRI_IMAGE_FOURCC codes in the call to createImageFromFds
- */
-static int
-image_format_to_fourcc(int format)
-{
-
- /* Convert from __DRI_IMAGE_FORMAT to __DRI_IMAGE_FOURCC (sigh) */
- switch (format) {
- case __DRI_IMAGE_FORMAT_SARGB8: return __DRI_IMAGE_FOURCC_SARGB8888;
- case __DRI_IMAGE_FORMAT_RGB565: return __DRI_IMAGE_FOURCC_RGB565;
- case __DRI_IMAGE_FORMAT_XRGB8888: return __DRI_IMAGE_FOURCC_XRGB8888;
- case __DRI_IMAGE_FORMAT_ARGB8888: return __DRI_IMAGE_FOURCC_ARGB8888;
- case __DRI_IMAGE_FORMAT_ABGR8888: return __DRI_IMAGE_FOURCC_ABGR8888;
- case __DRI_IMAGE_FORMAT_XBGR8888: return __DRI_IMAGE_FOURCC_XBGR8888;
- }
- return 0;
-}
-
__DRIimage *
loader_dri3_create_image(xcb_connection_t *c,
xcb_dri3_buffer_from_pixmap_reply_t *bp_reply,
int buf_id;
if (buffer_type == loader_dri3_buffer_back) {
+ draw->back_format = format;
+
buf_id = dri3_find_back(draw);
if (buf_id < 0)
/* When resizing, copy the contents of the old buffer, waiting for that
* copy to complete using our fences before proceeding
*/
- switch (buffer_type) {
- case loader_dri3_buffer_back:
- if (buffer) {
- if (!buffer->linear_buffer) {
- dri3_fence_reset(draw->conn, new_buffer);
- dri3_fence_await(draw->conn, buffer);
- dri3_copy_area(draw->conn,
- buffer->pixmap,
- new_buffer->pixmap,
- dri3_drawable_gc(draw),
- 0, 0, 0, 0,
- draw->width, draw->height);
- dri3_fence_trigger(draw->conn, new_buffer);
- } else if (draw->vtable->in_current_context(draw)) {
- (void) loader_dri3_blit_image(draw,
- new_buffer->image,
- buffer->image,
- 0, 0, draw->width, draw->height,
- 0, 0, 0);
- }
- dri3_free_render_buffer(draw, buffer);
+ if ((buffer_type == loader_dri3_buffer_back ||
+ (buffer_type == loader_dri3_buffer_front && draw->have_fake_front))
+ && buffer) {
+
+ /* Fill the new buffer with data from an old buffer */
+ dri3_fence_await(draw->conn, draw, buffer);
+ if (!loader_dri3_blit_image(draw,
+ new_buffer->image,
+ buffer->image,
+ 0, 0, draw->width, draw->height,
+ 0, 0, 0) &&
+ !buffer->linear_buffer) {
+ dri3_fence_reset(draw->conn, new_buffer);
+ dri3_copy_area(draw->conn,
+ buffer->pixmap,
+ new_buffer->pixmap,
+ dri3_drawable_gc(draw),
+ 0, 0, 0, 0,
+ draw->width, draw->height);
+ dri3_fence_trigger(draw->conn, new_buffer);
}
- break;
- case loader_dri3_buffer_front:
+ dri3_free_render_buffer(draw, buffer);
+ } else if (buffer_type == loader_dri3_buffer_front) {
+ /* Fill the new fake front with data from a real front */
loader_dri3_swapbuffer_barrier(draw);
dri3_fence_reset(draw->conn, new_buffer);
dri3_copy_area(draw->conn,
draw->width, draw->height);
dri3_fence_trigger(draw->conn, new_buffer);
- if (new_buffer->linear_buffer &&
- draw->vtable->in_current_context(draw)) {
- dri3_fence_await(draw->conn, new_buffer);
+ if (new_buffer->linear_buffer) {
+ dri3_fence_await(draw->conn, draw, new_buffer);
(void) loader_dri3_blit_image(draw,
new_buffer->image,
new_buffer->linear_buffer,
0, 0, draw->width, draw->height,
0, 0, 0);
}
- break;
}
buffer = new_buffer;
draw->buffers[buf_id] = buffer;
}
- dri3_fence_await(draw->conn, buffer);
+ dri3_fence_await(draw->conn, draw, buffer);
/*
* Do we need to preserve the content of a previous buffer?
case loader_dri3_buffer_back:
first_id = LOADER_DRI3_BACK_ID(0);
n_id = LOADER_DRI3_MAX_BACK;
+ draw->cur_blit_source = -1;
break;
case loader_dri3_buffer_front:
first_id = LOADER_DRI3_FRONT_ID;
- n_id = 1;
+ /* Don't free a fake front holding new backbuffer content. */
+ n_id = (draw->cur_blit_source == LOADER_DRI3_FRONT_ID) ? 0 : 1;
}
for (buf_id = first_id; buf_id < first_id + n_id; buf_id++) {
if (!dri3_update_drawable(driDrawable, draw))
return false;
- /* pixmaps always have front buffers */
- if (draw->is_pixmap)
+ /* pixmaps always have front buffers.
+ * Exchange swaps also mandate fake front buffers.
+ */
+ if (draw->is_pixmap || draw->swap_method == __DRI_ATTRIB_SWAP_EXCHANGE)
buffer_mask |= __DRI_IMAGE_BUFFER_FRONT;
if (buffer_mask & __DRI_IMAGE_BUFFER_FRONT) {
draw->width = geom_reply->width;
draw->height = geom_reply->height;
draw->vtable->set_drawable_size(draw, draw->width, draw->height);
+ draw->ext->flush->invalidate(draw->dri_drawable);
free(geom_reply);
}
}
mtx_unlock(&blit_context.mtx);
}
+
+/**
+ * Find a backbuffer slot - potentially allocating a back buffer
+ *
+ * \param draw[in,out] Pointer to the drawable for which to find back.
+ * \return Pointer to a new back buffer or NULL if allocation failed or was
+ * not mandated.
+ *
+ * Find a potentially new back buffer, and if it's not been allocated yet and
+ * in addition needs initializing, then try to allocate and initialize it.
+ */
+#include <stdio.h>
+static struct loader_dri3_buffer *
+dri3_find_back_alloc(struct loader_dri3_drawable *draw)
+{
+ struct loader_dri3_buffer *back;
+ int id;
+
+ id = dri3_find_back(draw);
+ if (id < 0)
+ return NULL;
+
+ back = draw->buffers[id];
+ /* Allocate a new back if we haven't got one */
+ if (!back && draw->back_format != __DRI_IMAGE_FORMAT_NONE &&
+ dri3_update_drawable(draw->dri_drawable, draw))
+ back = dri3_alloc_render_buffer(draw, draw->back_format,
+ draw->width, draw->height, draw->depth);
+
+ if (!back)
+ return NULL;
+
+ draw->buffers[id] = back;
+
+ /* If necessary, prefill the back with data according to swap_method mode. */
+ if (draw->cur_blit_source != -1 &&
+ draw->buffers[draw->cur_blit_source] &&
+ back != draw->buffers[draw->cur_blit_source]) {
+ struct loader_dri3_buffer *source = draw->buffers[draw->cur_blit_source];
+
+ dri3_fence_await(draw->conn, draw, source);
+ dri3_fence_await(draw->conn, draw, back);
+ (void) loader_dri3_blit_image(draw,
+ back->image,
+ source->image,
+ 0, 0, draw->width, draw->height,
+ 0, 0, 0);
+ back->last_swap = source->last_swap;
+ draw->cur_blit_source = -1;
+ }
+
+ return back;
+}