<param name="arrays" type="GLuint *" />
</function>
- <function name="DisableVertexArrayAttrib" no_error="true">
+ <function name="DisableVertexArrayAttrib" no_error="true"
+ marshal_call_after="if (COMPAT) _mesa_glthread_ClientState(ctx, &vaobj, VERT_ATTRIB_GENERIC(index), false);">
<param name="vaobj" type="GLuint" />
<param name="index" type="GLuint" />
</function>
- <function name="EnableVertexArrayAttrib" no_error="true">
+ <function name="EnableVertexArrayAttrib" no_error="true"
+ marshal_call_after="if (COMPAT) _mesa_glthread_ClientState(ctx, &vaobj, VERT_ATTRIB_GENERIC(index), true);">
<param name="vaobj" type="GLuint" />
<param name="index" type="GLuint" />
</function>