<enum name="DRAW_INDIRECT_BUFFER" value="0x8F3F"/>
<enum name="DRAW_INDIRECT_BUFFER_BINDING" value="0x8F43"/>
- <function name="DrawArraysIndirect" exec="dynamic" es2="3.1">
+ <function name="DrawArraysIndirect" exec="dynamic" es2="3.1"
+ marshal="draw"
+ marshal_fail="_mesa_glthread_is_non_vbo_draw_arrays_indirect(ctx)">
<param name="mode" type="GLenum"/>
<param name="indirect" type="const GLvoid *"/>
</function>
- <function name="DrawElementsIndirect" exec="dynamic" es2="3.1">
+ <function name="DrawElementsIndirect" exec="dynamic" es2="3.1"
+ marshal="draw"
+ marshal_fail="_mesa_glthread_is_non_vbo_draw_elements_indirect(ctx)">
<param name="mode" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="indirect" type="const GLvoid *"/>
<category name="GL_ARB_multi_draw_indirect" number="133">
- <function name="MultiDrawArraysIndirect" exec="dynamic">
+ <function name="MultiDrawArraysIndirect" exec="dynamic" marshal="draw"
+ marshal_fail="_mesa_glthread_is_non_vbo_draw_arrays_indirect(ctx)">
<param name="mode" type="GLenum"/>
<param name="indirect" type="const GLvoid *"/>
<param name="primcount" type="GLsizei"/>
<param name="stride" type="GLsizei"/>
</function>
- <function name="MultiDrawElementsIndirect" exec="dynamic">
+ <function name="MultiDrawElementsIndirect" exec="dynamic" marshal="draw"
+ marshal_fail="_mesa_glthread_is_non_vbo_draw_elements_indirect(ctx)">
<param name="mode" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="indirect" type="const GLvoid *"/>