glthread: sync instead of disabling glthread for non-VBO pointers
[mesa.git] / src / mapi / glapi / gen / ARB_draw_instanced.xml
index e450f04a8e1447236149e6a870049f656fde5320..bf24fc5709f8e270b9476704ea34bf8ce3d22704 100644 (file)
@@ -9,7 +9,7 @@
 <category name="GL_ARB_draw_instanced" number="44">
 
   <function name="DrawArraysInstancedARB" exec="dynamic" marshal="draw"
-            marshal_fail="_mesa_glthread_is_non_vbo_draw_arrays(ctx)">
+            marshal_sync="_mesa_glthread_is_non_vbo_draw_arrays(ctx)">
     <param name="mode" type="GLenum"/>
     <param name="first" type="GLint"/>
     <param name="count" type="GLsizei"/>
@@ -17,7 +17,7 @@
   </function>
 
   <function name="DrawElementsInstancedARB" exec="dynamic" marshal="draw"
-            marshal_fail="_mesa_glthread_is_non_vbo_draw_elements(ctx)">
+            marshal_sync="_mesa_glthread_is_non_vbo_draw_elements(ctx)">
     <param name="mode" type="GLenum"/>
     <param name="count" type="GLsizei"/>
     <param name="type" type="GLenum"/>