<enum name="VERTEX_ATTRIB_ARRAY_DIVISOR_ARB" value="0x88FE"/>
- <function name="VertexAttribDivisorARB" offset="assign">
+ <function name="VertexAttribDivisorARB" offset="assign" mesa_name="-ARB">
<param name="index" type="GLuint"/>
<param name="divisor" type="GLuint"/>
</function>