glthread: don't prefix variable_data with const
[mesa.git] / src / mapi / glapi / gen / ARB_shader_image_load_store.xml
index 178e930f1d5f43d060fedaa3b1e14a5fb37afc08..6e9ee1fffb8d7a7a294250844db8d54c8fdc80b6 100644 (file)
@@ -70,7 +70,7 @@
 <enum name="MAX_FRAGMENT_IMAGE_UNIFORMS" value="0x90CE"/>
 <enum name="MAX_COMBINED_IMAGE_UNIFORMS" value="0x90CF"/>
 
-<function name="BindImageTexture" es2="3.1">
+<function name="BindImageTexture" es2="3.1" no_error="true">
   <param name="unit" type="GLuint"/>
   <param name="texture" type="GLuint"/>
   <param name="level" type="GLint"/>