<enum name="TEXTURE_BUFFER_SIZE" value="0x919E"/>
<enum name="TEXTURE_BUFFER_OFFSET_ALIGNMENT" value="0x919F"/>
- <function name="TexBufferRange">
+ <function name="TexBufferRange" es2="3.2">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="buffer" type="GLuint"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
+ </function>
+
+ <function name="TextureBufferRangeEXT">
+ <param name="texture" type="GLuint"/>
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="buffer" type="GLuint"/>