<param name="v" type="const GLdouble *"/>
</function>
- <function name="VertexAttribLPointer">
+ <function name="VertexAttribLPointer" no_error="true">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLdouble *"/>
</function>
+
+ <function name="VertexArrayVertexAttribLOffsetEXT">
+ <param name="vaobj" type="GLuint" />
+ <param name="buffer" type="GLuint" />
+ <param name="index" type="GLuint" />
+ <param name="size" type="GLint" />
+ <param name="type" type="GLenum" />
+ <param name="stride" type="GLsizei" />
+ <param name="offset" type="GLintptr" />
+ </function>
</category>
</OpenGLAPI>