glthread: handle ARB_vertex_attrib_binding
[mesa.git] / src / mapi / glapi / gen / ARB_vertex_attrib_binding.xml
index ba9ca57bb54216531ade0cb886de1a4643036d37..056cc34543019107cb4427e3b9d28bee2cc56242 100644 (file)
@@ -7,14 +7,16 @@
 
 <category name="GL_ARB_vertex_attrib_binding" number="125">
 
-    <function name="BindVertexBuffer" es2="3.1">
+    <function name="BindVertexBuffer" es2="3.1" no_error="true"
+              marshal_call_after="if (COMPAT) _mesa_glthread_VertexBuffer(ctx, bindingindex, buffer, offset, stride);">
         <param name="bindingindex" type="GLuint"/>
         <param name="buffer" type="GLuint"/>
         <param name="offset" type="GLintptr"/>
         <param name="stride" type="GLsizei"/>
     </function>
 
-    <function name="VertexAttribFormat" es2="3.1">
+    <function name="VertexAttribFormat" es2="3.1"
+              marshal_call_after="if (COMPAT) _mesa_glthread_AttribFormat(ctx, attribindex, size, type, relativeoffset);">
         <param name="attribindex" type="GLuint"/>
         <param name="size" type="GLint"/>
         <param name="type" type="GLenum"/>
         <param name="relativeoffset" type="GLuint"/>
     </function>
 
-    <function name="VertexAttribIFormat" es2="3.1">
+    <function name="VertexAttribIFormat" es2="3.1"
+              marshal_call_after="if (COMPAT) _mesa_glthread_AttribFormat(ctx, attribindex, size, type, relativeoffset);">
         <param name="attribindex" type="GLuint"/>
         <param name="size" type="GLint"/>
         <param name="type" type="GLenum"/>
         <param name="relativeoffset" type="GLuint"/>
     </function>
 
-    <function name="VertexAttribLFormat">
+    <function name="VertexAttribLFormat"
+              marshal_call_after="if (COMPAT) _mesa_glthread_AttribFormat(ctx, attribindex, size, type, relativeoffset);">
         <param name="attribindex" type="GLuint"/>
         <param name="size" type="GLint"/>
         <param name="type" type="GLenum"/>
         <param name="relativeoffset" type="GLuint"/>
     </function>
 
-    <function name="VertexAttribBinding" es2="3.1">
+    <function name="VertexAttribBinding" es2="3.1" no_error="true"
+              marshal_call_after="if (COMPAT) _mesa_glthread_AttribBinding(ctx, attribindex, bindingindex);">
         <param name="attribindex" type="GLuint"/>
         <param name="bindingindex" type="GLuint"/>
     </function>
 
-    <function name="VertexBindingDivisor" es2="3.1">
+    <function name="VertexBindingDivisor" es2="3.1" no_error="true"
+              marshal_call_after="if (COMPAT) _mesa_glthread_BindingDivisor(ctx, bindingindex, divisor);">
+        <param name="bindingindex" type="GLuint"/>
+        <param name="divisor" type="GLuint"/>
+    </function>
+
+    <function name="VertexArrayBindVertexBufferEXT"
+              marshal_call_after="if (COMPAT) _mesa_glthread_DSAVertexBuffer(ctx, vaobj, bindingindex, buffer, offset, stride);">
+        <param name="vaobj" type="GLuint"/>
+        <param name="bindingindex" type="GLuint"/>
+        <param name="buffer" type="GLuint"/>
+        <param name="offset" type="GLintptr"/>
+        <param name="stride" type="GLsizei"/>
+    </function>
+
+    <function name="VertexArrayVertexAttribFormatEXT"
+              marshal_call_after="if (COMPAT) _mesa_glthread_DSAAttribFormat(ctx, vaobj, attribindex, size, type, relativeoffset);">
+        <param name="vaobj" type="GLuint"/>
+        <param name="attribindex" type="GLuint"/>
+        <param name="size" type="GLint"/>
+        <param name="type" type="GLenum"/>
+        <param name="normalized" type="GLboolean"/>
+        <param name="relativeoffset" type="GLuint"/>
+    </function>
+
+    <function name="VertexArrayVertexAttribIFormatEXT"
+              marshal_call_after="if (COMPAT) _mesa_glthread_DSAAttribFormat(ctx, vaobj, attribindex, size, type, relativeoffset);">
+        <param name="vaobj" type="GLuint"/>
         <param name="attribindex" type="GLuint"/>
+        <param name="size" type="GLint"/>
+        <param name="type" type="GLenum"/>
+        <param name="relativeoffset" type="GLuint"/>
+    </function>
+
+    <function name="VertexArrayVertexAttribLFormatEXT"
+              marshal_call_after="if (COMPAT) _mesa_glthread_DSAAttribFormat(ctx, vaobj, attribindex, size, type, relativeoffset);">
+        <param name="vaobj" type="GLuint"/>
+        <param name="attribindex" type="GLuint"/>
+        <param name="size" type="GLint"/>
+        <param name="type" type="GLenum"/>
+        <param name="relativeoffset" type="GLuint"/>
+    </function>
+
+    <function name="VertexArrayVertexAttribBindingEXT"
+              marshal_call_after="if (COMPAT) _mesa_glthread_DSAAttribBinding(ctx, vaobj, attribindex, bindingindex);">
+        <param name="vaobj" type="GLuint"/>
+        <param name="attribindex" type="GLuint"/>
+        <param name="bindingindex" type="GLuint"/>
+    </function>
+
+    <function name="VertexArrayVertexBindingDivisorEXT"
+              marshal_call_after="if (COMPAT) _mesa_glthread_DSABindingDivisor(ctx, vaobj, bindingindex, divisor);">
+        <param name="vaobj" type="GLuint"/>
+        <param name="bindingindex" type="GLuint"/>
         <param name="divisor" type="GLuint"/>
     </function>