glthread: add custom marshalling for glNamedBuffer(Sub)DataEXT
[mesa.git] / src / mapi / glapi / gen / EXT_direct_state_access.xml
index d01521b75d1a3f5f91d8dd26ecfdf74a18b35bd4..3888dd34e6e25bdf4ea212d6e90c9b87367c8467 100644 (file)
 
    <function name="MatrixLoadfEXT" offset="assign">
       <param name="matrixMode" type="GLenum" />
-      <param name="m" type="const GLfloat *" />
+      <param name="m" type="const GLfloat *" count="16"/>
    </function>
    <function name="MatrixLoaddEXT" offset="assign">
       <param name="matrixMode" type="GLenum" />
-      <param name="m" type="const GLdouble *" />
+      <param name="m" type="const GLdouble *" count="16"/>
    </function>
    <function name="MatrixMultfEXT" offset="assign">
       <param name="matrixMode" type="GLenum" />
-      <param name="m" type="const GLfloat *" />
+      <param name="m" type="const GLfloat *" count="16"/>
    </function>
    <function name="MatrixMultdEXT" offset="assign">
       <param name="matrixMode" type="GLenum" />
-      <param name="m" type="const GLdouble *" />
+      <param name="m" type="const GLdouble *" count="16"/>
    </function>
    <function name="MatrixLoadIdentityEXT" offset="assign">
       <param name="matrixMode" type="GLenum" />
 
    <!-- OpenGL 1.1 -->
 
+    <function name="ClientAttribDefaultEXT">
+       <param name="mask" type="GLbitfield" />
+    </function>
+
+    <function name="PushClientAttribDefaultEXT">
+       <param name="mask" type="GLbitfield" />
+    </function>
+
     <function name="GetTextureParameterivEXT">
        <param name="texture" type="GLuint" />
        <param name="target" type="GLenum" />
        <param name="texture" type="GLuint" />
        <param name="target" type="GLenum" />
        <param name="pname" type="GLenum" />
-       <param name="params" type="const GLint *" />
+       <param name="params" type="const GLint *" count="_mesa_tex_param_enum_to_count(pname)"/>
     </function>
 
     <function name="TextureParameterfEXT">
        <param name="texture" type="GLuint" />
        <param name="target" type="GLenum" />
        <param name="pname" type="GLenum" />
-       <param name="params" type="const float *" />
+       <param name="params" type="const float *" count="_mesa_tex_param_enum_to_count(pname)"/>
     </function>
 
    <function name="TextureImage1DEXT">
       <param name="texunit" type="GLenum" />
       <param name="target" type="GLenum" />
       <param name="pname" type="GLenum" />
-      <param name="param" type="const GLint *" />
+      <param name="param" type="const GLint *" count="_mesa_texenv_enum_to_count(pname)"/>
    </function>
 
    <function name="MultiTexEnvfEXT">
       <param name="texunit" type="GLenum" />
       <param name="target" type="GLenum" />
       <param name="pname" type="GLenum" />
-      <param name="param" type="const GLfloat *" />
+      <param name="param" type="const GLfloat *" count="_mesa_texenv_enum_to_count(pname)"/>
    </function>
 
    <function name="GetMultiTexEnvivEXT">
       <param name="texunit" type="GLenum" />
       <param name="target" type="GLenum" />
       <param name="pname" type="GLenum" />
-      <param name="param" type="const GLint*" />
+      <param name="param" type="const GLint*" count="_mesa_tex_param_enum_to_count(pname)"/>
    </function>
 
    <function name="MultiTexParameterfEXT">
       <param name="texunit" type="GLenum" />
       <param name="target" type="GLenum" />
       <param name="pname" type="GLenum" />
-      <param name="param" type="const GLfloat*" />
+      <param name="param" type="const GLfloat*" count="_mesa_tex_param_enum_to_count(pname)"/>
    </function>
 
    <function name="GetMultiTexParameterivEXT">
       <param name="texunit" type="GLenum" />
       <param name="coord" type="GLenum" />
       <param name="pname" type="GLenum" />
-      <param name="param" type="const GLdouble*" />
+      <param name="param" type="const GLdouble*" count="_mesa_texgen_enum_to_count(pname)"/>
    </function>
 
    <function name="MultiTexGenfEXT">
       <param name="texunit" type="GLenum" />
       <param name="coord" type="GLenum" />
       <param name="pname" type="GLenum" />
-      <param name="param" type="const GLfloat *" />
+      <param name="param" type="const GLfloat *" count="_mesa_texgen_enum_to_count(pname)"/>
    </function>
 
    <function name="MultiTexGeniEXT">
       <param name="texunit" type="GLenum" />
       <param name="coord" type="GLenum" />
       <param name="pname" type="GLenum" />
-      <param name="param" type="const GLint *" />
+      <param name="param" type="const GLint *" count="_mesa_texgen_enum_to_count(pname)"/>
    </function>
 
    <function name="GetMultiTexGendvEXT">
       <param name="param" type="GLint *" />
    </function>
 
-   <function name="MultiTexCoordPointerEXT">
+   <function name="MultiTexCoordPointerEXT" marshal="async"
+             marshal_call_after="_mesa_glthread_AttribPointer(ctx);">
       <param name="texunit" type="GLenum" />
       <param name="size" type="GLint" />
       <param name="type" type="GLenum" />
 
    <function name="MatrixLoadTransposefEXT" offset="assign">
       <param name="matrixMode" type="GLenum" />
-      <param name="m" type="const GLfloat *" />
+      <param name="m" type="const GLfloat *" count="16"/>
    </function>
 
    <function name="MatrixLoadTransposedEXT" offset="assign">
       <param name="matrixMode" type="GLenum" />
-      <param name="m" type="const GLdouble *" />
+      <param name="m" type="const GLdouble *" count="16"/>
    </function>
 
    <function name="MatrixMultTransposefEXT" offset="assign">
       <param name="matrixMode" type="GLenum" />
-      <param name="m" type="const GLfloat *" />
+      <param name="m" type="const GLfloat *" count="16"/>
    </function>
 
    <function name="MatrixMultTransposedEXT" offset="assign">
       <param name="matrixMode" type="GLenum" />
-      <param name="m" type="const GLdouble *" />
+      <param name="m" type="const GLdouble *" count="16"/>
     </function>
 
    <function name="CompressedTextureImage1DEXT">
 
    <!-- OpenGL 1.5 -->
 
-   <function name="NamedBufferDataEXT">
+   <function name="NamedBufferDataEXT" marshal="custom">
       <param name="buffer" type="GLuint" />
       <param name="size" type="GLsizeiptr" />
       <param name="data" type="const GLvoid *" />
       <param name="usage" type="GLenum" />
    </function>
 
-   <function name="NamedBufferSubDataEXT">
+   <function name="NamedBufferSubDataEXT" marshal="custom">
       <param name="buffer" type="GLuint" />
       <param name="offset" type="GLintptr" />
       <param name="size" type="GLsizeiptr" />
       <param name="length" type="GLsizeiptr" />
    </function>
 
+   <!-- OpenGL 2.0 -->
+   <!--
+      ProgramUniform* functions are already declared in EXT_separate_shader_objects.xml
+   -->
+
    <!-- OpenGL 3.0 -->
 
    <function name="MapNamedBufferRangeEXT">
    <function name="FramebufferDrawBuffersEXT">
       <param name="framebuffer" type="GLuint" />
       <param name="n" type="GLsizei" />
-      <param name="bufs" type="const GLenum *" />
+      <param name="bufs" type="const GLenum *" count="n"/>
    </function>
 
    <function name="FramebufferReadBufferEXT">
       <param name="pname" type="GLenum" />
       <param name="params" type="GLint *" />
    </function>
+
+   <function name="GetFloati_vEXT" alias="GetFloati_v">
+      <param name="target" type="GLenum" />
+      <param name="index" type="GLuint" />
+      <param name="params" type="GLfloat*" />
+   </function>
+
+   <function name="GetDoublei_vEXT" alias="GetDoublei_v">
+      <param name="target" type="GLenum" />
+      <param name="index" type="GLuint" />
+      <param name="params" type="GLdouble*" />
+   </function>
+
+   <function name="GenerateTextureMipmapEXT">
+      <param name="texture" type="GLuint" />
+      <param name="target" type="GLenum" />
+   </function>
+
+   <function name="GenerateMultiTexMipmapEXT">
+      <param name="texunit" type="GLenum" />
+      <param name="target" type="GLenum" />
+   </function>
+
+   <function name="NamedRenderbufferStorageMultisampleEXT">
+      <param name="renderbuffer" type="GLuint" />
+      <param name="samples" type="GLsizei" />
+      <param name="internalformat" type="GLenum" />
+      <param name="width" type="GLsizei" />
+      <param name="height" type="GLsizei" />
+   </function>
+
+   <function name="NamedCopyBufferSubDataEXT">
+      <param name="readBuffer" type="GLuint" />
+      <param name="writeBuffer" type="GLuint" />
+      <param name="readOffset" type="GLintptr" />
+      <param name="writeOffset" type="GLintptr" />
+      <param name="size" type="GLsizeiptr" />
+   </function>
+
+   <function name="VertexArrayVertexOffsetEXT">
+      <param name="vaobj" type="GLuint" />
+      <param name="buffer" type="GLuint" />
+      <param name="size" type="GLint" />
+      <param name="type" type="GLenum" />
+      <param name="stride" type="GLsizei" />
+      <param name="offset" type="GLintptr" />
+   </function>
+
+   <function name="VertexArrayColorOffsetEXT">
+      <param name="vaobj" type="GLuint" />
+      <param name="buffer" type="GLuint" />
+      <param name="size" type="GLint" />
+      <param name="type" type="GLenum" />
+      <param name="stride" type="GLsizei" />
+      <param name="offset" type="GLintptr" />
+   </function>
+
+   <function name="VertexArrayEdgeFlagOffsetEXT">
+      <param name="vaobj" type="GLuint" />
+      <param name="buffer" type="GLuint" />
+      <param name="stride" type="GLsizei" />
+      <param name="offset" type="GLintptr" />
+   </function>
+
+   <function name="VertexArrayIndexOffsetEXT">
+      <param name="vaobj" type="GLuint" />
+      <param name="buffer" type="GLuint" />
+      <param name="type" type="GLenum" />
+      <param name="stride" type="GLsizei" />
+      <param name="offset" type="GLintptr" />
+   </function>
+
+   <function name="VertexArrayNormalOffsetEXT">
+      <param name="vaobj" type="GLuint" />
+      <param name="buffer" type="GLuint" />
+      <param name="type" type="GLenum" />
+      <param name="stride" type="GLsizei" />
+      <param name="offset" type="GLintptr" />
+   </function>
+
+   <function name="VertexArrayTexCoordOffsetEXT">
+      <param name="vaobj" type="GLuint" />
+      <param name="buffer" type="GLuint" />
+      <param name="size" type="GLint" />
+      <param name="type" type="GLenum" />
+      <param name="stride" type="GLsizei" />
+      <param name="offset" type="GLintptr" />
+   </function>
+
+   <function name="VertexArrayMultiTexCoordOffsetEXT">
+      <param name="vaobj" type="GLuint" />
+      <param name="buffer" type="GLuint" />
+      <param name="texunit" type="GLenum" />
+      <param name="size" type="GLint" />
+      <param name="type" type="GLenum" />
+      <param name="stride" type="GLsizei" />
+      <param name="offset" type="GLintptr" />
+   </function>
+
+   <function name="VertexArrayFogCoordOffsetEXT">
+      <param name="vaobj" type="GLuint" />
+      <param name="buffer" type="GLuint" />
+      <param name="type" type="GLenum" />
+      <param name="stride" type="GLsizei" />
+      <param name="offset" type="GLintptr" />
+   </function>
+
+   <function name="VertexArraySecondaryColorOffsetEXT">
+      <param name="vaobj" type="GLuint" />
+      <param name="buffer" type="GLuint" />
+      <param name="size" type="GLint" />
+      <param name="type" type="GLenum" />
+      <param name="stride" type="GLsizei" />
+      <param name="offset" type="GLintptr" />
+   </function>
+
+   <function name="VertexArrayVertexAttribOffsetEXT">
+      <param name="vaobj" type="GLuint" />
+      <param name="buffer" type="GLuint" />
+      <param name="index" type="GLuint" />
+      <param name="size" type="GLint" />
+      <param name="type" type="GLenum" />
+      <param name="normalized" type="GLboolean" />
+      <param name="stride" type="GLsizei" />
+      <param name="offset" type="GLintptr" />
+   </function>
+
+   <function name="VertexArrayVertexAttribIOffsetEXT">
+      <param name="vaobj" type="GLuint" />
+      <param name="buffer" type="GLuint" />
+      <param name="index" type="GLuint" />
+      <param name="size" type="GLint" />
+      <param name="type" type="GLenum" />
+      <param name="stride" type="GLsizei" />
+      <param name="offset" type="GLintptr" />
+   </function>
+
+   <function name="EnableVertexArrayEXT">
+      <param name="vaobj" type="GLuint" />
+      <param name="array" type="GLenum" />
+   </function>
+
+   <function name="DisableVertexArrayEXT">
+      <param name="vaobj" type="GLuint" />
+      <param name="array" type="GLenum" />
+   </function>
+
+   <function name="EnableVertexArrayAttribEXT">
+      <param name="vaobj" type="GLuint" />
+      <param name="index" type="GLuint" />
+   </function>
+
+   <function name="DisableVertexArrayAttribEXT">
+      <param name="vaobj" type="GLuint" />
+      <param name="index" type="GLuint" />
+   </function>
+
+   <function name="GetVertexArrayIntegervEXT">
+      <param name="vaobj" type="GLuint" />
+      <param name="pname" type="GLenum" />
+      <param name="param" type="GLint*" />
+   </function>
+
+   <function name="GetVertexArrayPointervEXT">
+      <param name="vaobj" type="GLuint" />
+      <param name="pname" type="GLenum" />
+      <param name="param" type="GLvoid**" />
+   </function>
+
+   <function name="GetVertexArrayIntegeri_vEXT">
+      <param name="vaobj" type="GLuint" />
+      <param name="index" type="GLuint" />
+      <param name="pname" type="GLenum" />
+      <param name="param" type="GLint*" />
+   </function>
+
+   <function name="GetVertexArrayPointeri_vEXT">
+      <param name="vaobj" type="GLuint" />
+      <param name="index" type="GLuint" />
+      <param name="pname" type="GLenum" />
+      <param name="param" type="GLvoid**" />
+   </function>
+
+   <!-- ARB_vertex_program -->
+   <function name="NamedProgramStringEXT">
+      <param name="program" type="GLuint" />
+      <param name="target" type="GLenum" />
+      <param name="format" type="GLenum" />
+      <param name="len" type="GLsizei" />
+      <param name="string" type="const GLvoid*" count="len"/>
+    </function>
+
+   <function name="GetNamedProgramStringEXT">
+      <param name="program" type="GLuint" />
+      <param name="target" type="GLenum" />
+      <param name="pname" type="GLenum" />
+      <param name="string" type="GLvoid*" />
+    </function>
+
+   <function name="NamedProgramLocalParameter4fEXT">
+      <param name="program" type="GLuint" />
+      <param name="target" type="GLenum" />
+      <param name="index" type="GLuint" />
+      <param name="x" type="GLfloat" />
+      <param name="y" type="GLfloat" />
+      <param name="z" type="GLfloat" />
+      <param name="w" type="GLfloat" />
+    </function>
+
+   <function name="NamedProgramLocalParameter4fvEXT">
+      <param name="program" type="GLuint" />
+      <param name="target" type="GLenum" />
+      <param name="index" type="GLuint" />
+      <param name="params" type="const GLfloat*" count="4"/>
+    </function>
+
+   <function name="GetNamedProgramLocalParameterfvEXT">
+      <param name="program" type="GLuint" />
+      <param name="target" type="GLenum" />
+      <param name="index" type="GLuint" />
+      <param name="params" type="GLfloat*" />
+    </function>
+
+   <function name="NamedProgramLocalParameter4dEXT">
+      <param name="program" type="GLuint" />
+      <param name="target" type="GLenum" />
+      <param name="index" type="GLuint" />
+      <param name="x" type="GLdouble" />
+      <param name="y" type="GLdouble" />
+      <param name="z" type="GLdouble" />
+      <param name="w" type="GLdouble" />
+    </function>
+
+   <function name="NamedProgramLocalParameter4dvEXT">
+      <param name="program" type="GLuint" />
+      <param name="target" type="GLenum" />
+      <param name="index" type="GLuint" />
+      <param name="params" type="const GLdouble*" count="4"/>
+    </function>
+
+   <function name="GetNamedProgramLocalParameterdvEXT">
+      <param name="program" type="GLuint" />
+      <param name="target" type="GLenum" />
+      <param name="index" type="GLuint" />
+      <param name="params" type="GLdouble*" />
+    </function>
+
+   <function name="GetNamedProgramivEXT">
+      <param name="program" type="GLuint" />
+      <param name="target" type="GLenum" />
+      <param name="pname" type="GLenum" />
+      <param name="params" type="GLint*" />
+  </function>
+
+   <!-- EXT_texture_buffer_object -->
+   <function name="TextureBufferEXT">
+      <param name="texture" type="GLuint" />
+      <param name="target" type="GLenum" />
+      <param name="internalformat" type="GLenum" />
+      <param name="buffer" type="GLuint" />
+   </function>
+
+   <function name="MultiTexBufferEXT">
+      <param name="texunit" type="GLenum" />
+      <param name="target" type="GLenum" />
+      <param name="internalformat" type="GLenum" />
+      <param name="buffer" type="GLuint" />
+   </function>
+
+   <!-- EXT_texture_integer -->
+   <function name="TextureParameterIivEXT">
+      <param name="texture" type="GLuint" />
+      <param name="target" type="GLenum" />
+      <param name="pname" type="GLenum" />
+      <param name="params" type="const GLint*" count="_mesa_tex_param_enum_to_count(pname)"/>
+   </function>
+
+   <function name="TextureParameterIuivEXT">
+      <param name="texture" type="GLuint" />
+      <param name="target" type="GLenum" />
+      <param name="pname" type="GLenum" />
+      <param name="params" type="const GLuint*" count="_mesa_tex_param_enum_to_count(pname)"/>
+   </function>
+
+   <function name="GetTextureParameterIivEXT">
+      <param name="texture" type="GLuint" />
+      <param name="target" type="GLenum" />
+      <param name="pname" type="GLenum" />
+      <param name="params" type="GLint*" />
+   </function>
+
+   <function name="GetTextureParameterIuivEXT">
+      <param name="texture" type="GLuint" />
+      <param name="target" type="GLenum" />
+      <param name="pname" type="GLenum" />
+      <param name="params" type="GLuint*" />
+   </function>
+
+   <function name="MultiTexParameterIivEXT">
+      <param name="texunit" type="GLenum" />
+      <param name="target" type="GLenum" />
+      <param name="pname" type="GLenum" />
+      <param name="params" type="const GLint*" count="_mesa_tex_param_enum_to_count(pname)"/>
+   </function>
+
+   <function name="MultiTexParameterIuivEXT">
+      <param name="texunit" type="GLenum" />
+      <param name="target" type="GLenum" />
+      <param name="pname" type="GLenum" />
+      <param name="params" type="const GLuint*" count="_mesa_tex_param_enum_to_count(pname)"/>
+   </function>
+
+   <function name="GetMultiTexParameterIivEXT">
+      <param name="texunit" type="GLenum" />
+      <param name="target" type="GLenum" />
+      <param name="pname" type="GLenum" />
+      <param name="params" type="GLint*" />
+   </function>
+
+   <function name="GetMultiTexParameterIuivEXT">
+      <param name="texunit" type="GLenum" />
+      <param name="target" type="GLenum" />
+      <param name="pname" type="GLenum" />
+      <param name="params" type="GLuint*" />
+   </function>
+
+   <!-- EXT_gpu_shader4 -->
+   <!--
+      ProgramUniform*EXT functions are added in EXT_separate_shader_objects.xml
+   -->
+
+   <!-- EXT_gpu_program_parameters -->
+
+   <function name="NamedProgramLocalParameters4fvEXT">
+      <param name="program" type="GLuint" />
+      <param name="target" type="GLenum" />
+      <param name="index" type="GLuint" />
+      <param name="count" type="GLsizei" />
+      <param name="params" type="const GLfloat*" count="4"/>
+   </function>
+
 </category>
 </OpenGLAPI>