ProgramUniform*EXT functions are added in EXT_separate_shader_objects.xml
-->
+ <!-- EXT_gpu_program_parameters -->
+
+ <function name="NamedProgramLocalParameters4fvEXT">
+ <param name="program" type="GLuint" />
+ <param name="target" type="GLenum" />
+ <param name="index" type="GLuint" />
+ <param name="count" type="GLsizei" />
+ <param name="params" type="const GLfloat*" />
+ </function>
+
</category>
</OpenGLAPI>