<param name="buffer" type="GLuint"/>
</function>
- <function name="PrimitiveRestartIndex" no_error="true">
+ <function name="PrimitiveRestartIndex" no_error="true"
+ marshal_call_after="_mesa_glthread_PrimitiveRestartIndex(ctx, index);">
<param name="index" type="GLuint"/>
</function>