glthread: track for each VAO whether the user has set a user pointer
[mesa.git] / src / mapi / glapi / gen / gl_API.xml
index 1cee28f3105b91111ce9fe1d612398df0cfc49f0..6de88c6d7fe97ab7b46fd6208f8c5c75e7eb7ea0 100644 (file)
     <function name="CallLists" deprecated="3.1">
         <param name="n" type="GLsizei" counter="true"/>
         <param name="type" type="GLenum"/>
-        <param name="lists" type="const GLvoid *" variable_param="type" count="n"/>
+        <param name="lists" type="const GLvoid *" variable_param="type" count="n"
+               marshal_count="(n * _mesa_calllists_enum_to_count(type))"/>
         <glx rop="2" large="true"/>
     </function>
 
 
     <function name="Fogfv" es1="1.0" deprecated="3.1">
         <param name="pname" type="GLenum"/>
-        <param name="params" type="const GLfloat *" variable_param="pname"/>
+        <param name="params" type="const GLfloat *" variable_param="pname"
+               marshal_count="_mesa_fog_enum_to_count(pname)"/>
         <glx rop="81"/>
     </function>
 
 
     <function name="Fogiv" deprecated="3.1">
         <param name="pname" type="GLenum"/>
-        <param name="params" type="const GLint *" variable_param="pname"/>
+        <param name="params" type="const GLint *" variable_param="pname"
+               marshal_count="_mesa_fog_enum_to_count(pname)"/>
         <glx rop="83"/>
     </function>
 
     <function name="Lightfv" es1="1.0" deprecated="3.1">
         <param name="light" type="GLenum"/>
         <param name="pname" type="GLenum"/>
-        <param name="params" type="const GLfloat *" variable_param="pname"/>
+        <param name="params" type="const GLfloat *" variable_param="pname"
+               marshal_count="_mesa_light_enum_to_count(pname)"/>
         <glx rop="87"/>
     </function>
 
     <function name="Lightiv" deprecated="3.1">
         <param name="light" type="GLenum"/>
         <param name="pname" type="GLenum"/>
-        <param name="params" type="const GLint *" variable_param="pname"/>
+        <param name="params" type="const GLint *" variable_param="pname"
+               marshal_count="_mesa_light_enum_to_count(pname)"/>
         <glx rop="89"/>
     </function>
 
 
     <function name="LightModelfv" es1="1.0" deprecated="3.1">
         <param name="pname" type="GLenum"/>
-        <param name="params" type="const GLfloat *" variable_param="pname"/>
+        <param name="params" type="const GLfloat *" variable_param="pname"
+               marshal_count="_mesa_light_model_enum_to_count(pname)"/>
         <glx rop="91"/>
     </function>
 
 
     <function name="LightModeliv" deprecated="3.1">
         <param name="pname" type="GLenum"/>
-        <param name="params" type="const GLint *" variable_param="pname"/>
+        <param name="params" type="const GLint *" variable_param="pname"
+               marshal_count="_mesa_light_model_enum_to_count(pname)"/>
         <glx rop="93"/>
     </function>
 
     <function name="Materialfv" es1="1.0" deprecated="3.1" exec="dynamic">
         <param name="face" type="GLenum"/>
         <param name="pname" type="GLenum"/>
-        <param name="params" type="const GLfloat *" variable_param="pname"/>
+        <param name="params" type="const GLfloat *" variable_param="pname"
+               marshal_count="_mesa_material_enum_to_count(pname)"/>
         <glx rop="97"/>
     </function>
 
     <function name="Materialiv" deprecated="3.1">
         <param name="face" type="GLenum"/>
         <param name="pname" type="GLenum"/>
-        <param name="params" type="const GLint *" variable_param="pname"/>
+        <param name="params" type="const GLint *" variable_param="pname"
+               marshal_count="_mesa_material_enum_to_count(pname)"/>
         <glx rop="99"/>
     </function>
 
     <function name="TexParameterfv" es1="1.1" es2="2.0">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
-        <param name="params" type="const GLfloat *" variable_param="pname"/>
+        <param name="params" type="const GLfloat *" variable_param="pname"
+               marshal_count="_mesa_tex_param_enum_to_count(pname)"/>
         <glx rop="106"/>
     </function>
 
     <function name="TexParameteriv" es1="1.1" es2="2.0">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
-        <param name="params" type="const GLint *" variable_param="pname"/>
+        <param name="params" type="const GLint *" variable_param="pname"
+               marshal_count="_mesa_tex_param_enum_to_count(pname)"/>
         <glx rop="108"/>
     </function>
 
     <function name="TexEnvfv" es1="1.0" deprecated="3.1">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
-        <param name="params" type="const GLfloat *" variable_param="pname"/>
+        <param name="params" type="const GLfloat *" variable_param="pname"
+               marshal_count="_mesa_texenv_enum_to_count(pname)"/>
         <glx rop="112"/>
     </function>
 
     <function name="TexEnviv" es1="1.1" deprecated="3.1">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
-        <param name="params" type="const GLint *" variable_param="pname"/>
+        <param name="params" type="const GLint *" variable_param="pname"
+               marshal_count="_mesa_texenv_enum_to_count(pname)"/>
         <glx rop="114"/>
     </function>
 
     <function name="TexGendv" deprecated="3.1">
         <param name="coord" type="GLenum"/>
         <param name="pname" type="GLenum"/>
-        <param name="params" type="const GLdouble *" variable_param="pname"/>
+        <param name="params" type="const GLdouble *" variable_param="pname"
+               marshal_count="_mesa_texgen_enum_to_count(pname)"/>
         <glx rop="116"/>
     </function>
 
     <function name="TexGenfv" deprecated="3.1">
         <param name="coord" type="GLenum"/>
         <param name="pname" type="GLenum"/>
-        <param name="params" type="const GLfloat *" variable_param="pname"/>
+        <param name="params" type="const GLfloat *" variable_param="pname"
+               marshal_count="_mesa_texgen_enum_to_count(pname)"/>
         <glx rop="118"/>
     </function>
 
     <function name="TexGeniv" deprecated="3.1">
         <param name="coord" type="GLenum"/>
         <param name="pname" type="GLenum"/>
-        <param name="params" type="const GLint *" variable_param="pname"/>
+        <param name="params" type="const GLint *" variable_param="pname"
+               marshal_count="_mesa_texgen_enum_to_count(pname)"/>
         <glx rop="120"/>
     </function>
 
         <glx rop="138" handcode="client"/>
     </function>
 
-    <function name="Enable" es1="1.0" es2="2.0" marshal="custom">
+    <function name="Enable" es1="1.0" es2="2.0"
+              marshal_call_after='if (cap == GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB) _mesa_glthread_disable(ctx, "Enable(DEBUG_OUTPUT_SYNCHRONOUS)");'>
         <param name="cap" type="GLenum"/>
         <glx rop="139" handcode="client"/>
     </function>
         <glx sop="108" handcode="true"/>
     </function>
 
-    <!-- TODO: Flush is marshalled synchronously as a temporary hack
-    since we don't yet have a hook into SwapBuffers.
-
-    NOTE: when we remove this hack, we'll still have to handle Flush
-    specially to ensure that it causes all previous commands to get
-    delivered to the server thread.
-    -->
-    <function name="Flush" es1="1.0" es2="2.0" marshal="custom">
+    <function name="Flush" es1="1.0" es2="2.0"
+              marshal_call_after="_mesa_glthread_flush_batch(ctx);">
         <glx sop="142" handcode="true"/>
     </function>
 
 
     <function name="ColorPointer" es1="1.0" deprecated="3.1" marshal="async"
               no_error="true"
-              marshal_fail="_mesa_glthread_is_non_vbo_vertex_attrib_pointer(ctx)">
+              marshal_call_after="_mesa_glthread_AttribPointer(ctx);">
         <param name="size" type="GLint"/>
         <param name="type" type="GLenum"/>
         <param name="stride" type="GLsizei"/>
         <glx handcode="true"/>
     </function>
 
-    <function name="DrawArrays" es1="1.0" es2="2.0" exec="dynamic" marshal="draw">
+    <function name="DrawArrays" es1="1.0" es2="2.0" exec="dynamic" marshal="draw"
+              marshal_fail="_mesa_glthread_is_non_vbo_draw_arrays(ctx)">
         <param name="mode" type="GLenum"/>
         <param name="first" type="GLint"/>
         <param name="count" type="GLsizei"/>
 
     <function name="EdgeFlagPointer" deprecated="3.1" marshal="async"
               no_error="true"
-              marshal_fail="_mesa_glthread_is_non_vbo_vertex_attrib_pointer(ctx)">
+              marshal_call_after="_mesa_glthread_AttribPointer(ctx);">
         <param name="stride" type="GLsizei"/>
         <param name="pointer" type="const GLvoid *"/>
         <glx handcode="true"/>
 
     <function name="IndexPointer" deprecated="3.1" marshal="async"
               no_error="true"
-              marshal_fail="_mesa_glthread_is_non_vbo_vertex_attrib_pointer(ctx)">
+              marshal_call_after="_mesa_glthread_AttribPointer(ctx);">
         <param name="type" type="GLenum"/>
         <param name="stride" type="GLsizei"/>
         <param name="pointer" type="const GLvoid *"/>
 
     <function name="NormalPointer" es1="1.0" deprecated="3.1" marshal="async"
               no_error="true"
-              marshal_fail="_mesa_glthread_is_non_vbo_vertex_attrib_pointer(ctx)">
+              marshal_call_after="_mesa_glthread_AttribPointer(ctx);">
         <param name="type" type="GLenum"/>
         <param name="stride" type="GLsizei"/>
         <param name="pointer" type="const GLvoid *"/>
 
     <function name="TexCoordPointer" es1="1.0" deprecated="3.1" marshal="async"
               no_error="true"
-              marshal_fail="_mesa_glthread_is_non_vbo_vertex_attrib_pointer(ctx)">
+              marshal_call_after="_mesa_glthread_AttribPointer(ctx);">
         <param name="size" type="GLint"/>
         <param name="type" type="GLenum"/>
         <param name="stride" type="GLsizei"/>
 
     <function name="VertexPointer" es1="1.0" deprecated="3.1" marshal="async"
               no_error="true"
-              marshal_fail="_mesa_glthread_is_non_vbo_vertex_attrib_pointer(ctx)">
+              marshal_call_after="_mesa_glthread_AttribPointer(ctx);">
         <param name="size" type="GLint"/>
         <param name="type" type="GLenum"/>
         <param name="stride" type="GLsizei"/>
     </function>
 
     <function name="LoadTransposeMatrixf" deprecated="3.1">
-        <param name="m" type="const GLfloat *"/>
+        <param name="m" type="const GLfloat *" count="16"/>
         <glx handcode="true"/>
     </function>
 
     <function name="LoadTransposeMatrixd" deprecated="3.1">
-        <param name="m" type="const GLdouble *"/>
+        <param name="m" type="const GLdouble *" count="16"/>
         <glx handcode="true"/>
     </function>
 
     <function name="MultTransposeMatrixf" deprecated="3.1">
-        <param name="m" type="const GLfloat *"/>
+        <param name="m" type="const GLfloat *" count="16"/>
         <glx handcode="true"/>
     </function>
 
     <function name="MultTransposeMatrixd" deprecated="3.1">
-        <param name="m" type="const GLdouble *"/>
+        <param name="m" type="const GLdouble *" count="16"/>
         <glx handcode="true"/>
     </function>
 
 
     <function name="FogCoordPointer" deprecated="3.1" marshal="async"
               no_error="true"
-              marshal_fail="_mesa_glthread_is_non_vbo_vertex_attrib_pointer(ctx)">
+              marshal_call_after="_mesa_glthread_AttribPointer(ctx);">
         <param name="type" type="GLenum"/>
         <param name="stride" type="GLsizei"/>
         <param name="pointer" type="const GLvoid *"/>
         <glx handcode="true"/>
     </function>
 
-    <function name="MultiDrawArrays" marshal="draw">
+    <function name="MultiDrawArrays" marshal="draw"
+              marshal_fail="_mesa_glthread_is_non_vbo_draw_arrays(ctx)">
         <param name="mode" type="GLenum"/>
-        <param name="first" type="const GLint *"/>
-        <param name="count" type="const GLsizei *"/>
+        <param name="first" type="const GLint *" count="primcount"/>
+        <param name="count" type="const GLsizei *" count="primcount"/>
         <param name="primcount" type="GLsizei"/>
         <glx handcode="true"/>
     </function>
 
     <function name="PointParameterfv" es1="1.1">
         <param name="pname" type="GLenum"/>
-        <param name="params" type="const GLfloat *" variable_param="pname"/>
+        <param name="params" type="const GLfloat *" variable_param="pname"
+               marshal_count="_mesa_point_param_enum_to_count(pname)"/>
         <glx rop="2066"/>
     </function>
 
 
     <function name="PointParameteriv">
         <param name="pname" type="GLenum"/>
-        <param name="params" type="const GLint *" variable_param="pname"/>
+        <param name="params" type="const GLint *" variable_param="pname"
+               marshal_count="_mesa_point_param_enum_to_count(pname)"/>
         <glx rop="4222"/>
     </function>
 
 
     <function name="SecondaryColorPointer" deprecated="3.1" marshal="async"
               no_error="true"
-              marshal_fail="_mesa_glthread_is_non_vbo_vertex_attrib_pointer(ctx)">
+              marshal_call_after="_mesa_glthread_AttribPointer(ctx);">
         <param name="size" type="GLint"/>
         <param name="type" type="GLenum"/>
         <param name="stride" type="GLsizei"/>
     </function>
 
     <function name="WindowPos2dv" deprecated="3.1">
-        <param name="v" type="const GLdouble *"/>
+        <param name="v" type="const GLdouble *" count="2"/>
         <glx handcode="true"/>
     </function>
 
     </function>
 
     <function name="WindowPos2fv" deprecated="3.1">
-        <param name="v" type="const GLfloat *"/>
+        <param name="v" type="const GLfloat *" count="2"/>
         <glx handcode="true"/>
     </function>
 
     </function>
 
     <function name="WindowPos2iv" deprecated="3.1">
-        <param name="v" type="const GLint *"/>
+        <param name="v" type="const GLint *" count="2"/>
         <glx handcode="true"/>
     </function>
 
     </function>
 
     <function name="WindowPos2sv" deprecated="3.1">
-        <param name="v" type="const GLshort *"/>
+        <param name="v" type="const GLshort *" count="2"/>
         <glx handcode="true"/>
     </function>
 
     </function>
 
     <function name="WindowPos3dv" deprecated="3.1">
-        <param name="v" type="const GLdouble *"/>
+        <param name="v" type="const GLdouble *" count="3"/>
         <glx handcode="true"/>
     </function>
 
     </function>
 
     <function name="WindowPos3iv" deprecated="3.1">
-        <param name="v" type="const GLint *"/>
+        <param name="v" type="const GLint *" count="3"/>
         <glx handcode="true"/>
     </function>
 
     </function>
 
     <function name="WindowPos3sv" deprecated="3.1">
-        <param name="v" type="const GLshort *"/>
+        <param name="v" type="const GLshort *" count="3"/>
         <glx handcode="true"/>
     </function>
 </category>
     <function name="BindAttribLocation" es2="2.0" no_error="true">
         <param name="program" type="GLuint"/>
         <param name="index" type="GLuint"/>
-        <param name="name" type="const GLchar *"/>
+        <param name="name" type="const GLchar *" count="(strlen(name) + 1)"/>
         <glx ignore="true"/>
     </function>
 
 
     <function name="VertexAttribPointer" es2="2.0" marshal="async"
               no_error="true"
-              marshal_fail="_mesa_glthread_is_non_vbo_vertex_attrib_pointer(ctx)">
+              marshal_call_after="_mesa_glthread_AttribPointer(ctx);">
         <param name="index" type="GLuint"/>
         <param name="size" type="GLint"/>
         <param name="type" type="GLenum"/>
     </function>
 
     <function name="ColorPointerEXT" deprecated="3.1" marshal="async"
-              marshal_fail="_mesa_glthread_is_non_vbo_vertex_attrib_pointer(ctx)">
+              marshal_call_after="_mesa_glthread_AttribPointer(ctx);">
         <param name="size" type="GLint"/>
         <param name="type" type="GLenum"/>
         <param name="stride" type="GLsizei"/>
     </function>
 
     <function name="EdgeFlagPointerEXT" deprecated="3.1" marshal="async"
-              marshal_fail="_mesa_glthread_is_non_vbo_vertex_attrib_pointer(ctx)">
+              marshal_call_after="_mesa_glthread_AttribPointer(ctx);">
         <param name="stride" type="GLsizei"/>
         <param name="count" type="GLsizei"/>
         <param name="pointer" type="const GLboolean *"/>
     </function>
 
     <function name="IndexPointerEXT" deprecated="3.1" marshal="async"
-              marshal_fail="_mesa_glthread_is_non_vbo_vertex_attrib_pointer(ctx)">
+              marshal_call_after="_mesa_glthread_AttribPointer(ctx);">
         <param name="type" type="GLenum"/>
         <param name="stride" type="GLsizei"/>
         <param name="count" type="GLsizei"/>
     </function>
 
     <function name="NormalPointerEXT" deprecated="3.1" marshal="async"
-              marshal_fail="_mesa_glthread_is_non_vbo_vertex_attrib_pointer(ctx)">
+              marshal_call_after="_mesa_glthread_AttribPointer(ctx);">
         <param name="type" type="GLenum"/>
         <param name="stride" type="GLsizei"/>
         <param name="count" type="GLsizei"/>
     </function>
 
     <function name="TexCoordPointerEXT" deprecated="3.1" marshal="async"
-              marshal_fail="_mesa_glthread_is_non_vbo_vertex_attrib_pointer(ctx)">
+              marshal_call_after="_mesa_glthread_AttribPointer(ctx);">
         <param name="size" type="GLint"/>
         <param name="type" type="GLenum"/>
         <param name="stride" type="GLsizei"/>
     </function>
 
     <function name="VertexPointerEXT" deprecated="3.1" marshal="async"
-              marshal_fail="_mesa_glthread_is_non_vbo_vertex_attrib_pointer(ctx)">
+              marshal_call_after="_mesa_glthread_AttribPointer(ctx);">
         <param name="size" type="GLint"/>
         <param name="type" type="GLenum"/>
         <param name="stride" type="GLsizei"/>
     <function name="MultiDrawElementsEXT" es1="1.0" es2="2.0" exec="dynamic" marshal="draw"
               marshal_fail="_mesa_glthread_is_non_vbo_draw_elements(ctx)">
         <param name="mode" type="GLenum"/>
-        <param name="count" type="const GLsizei *"/>
+        <param name="count" type="const GLsizei *" count="primcount"/>
         <param name="type" type="GLenum"/>
-        <param name="indices" type="const GLvoid * const *"/>
+        <param name="indices" type="const GLvoid * const *" count="(sizeof(GLvoid *) * primcount)"/>
         <param name="primcount" type="GLsizei"/>
         <glx handcode="true"/>
     </function>
         <param name="target" type="GLenum"/>
         <param name="start"  type="GLuint"/>
         <param name="count"  type="GLsizei"/>
-        <param name="v"      type="const GLfloat *"/>
+        <param name="v"      type="const GLfloat *" count="(2 * count)"/>
     </function>
 
     <function name="NamedFramebufferSampleLocationsfvARB" no_error="true">
         <param name="framebuffer" type="GLuint"/>
         <param name="start"       type="GLuint"/>
         <param name="count"       type="GLsizei"/>
-        <param name="v"           type="const GLfloat *"/>
+        <param name="v"           type="const GLfloat *" count="(2 * count)"/>
     </function>
 
     <function name="EvaluateDepthValuesARB"/>
     </function>
 
     <function name="WindowPos4dvMESA" deprecated="3.1">
-        <param name="v" type="const GLdouble *"/>
+        <param name="v" type="const GLdouble *" count="4"/>
         <glx ignore="true"/>
     </function>
 
     </function>
 
     <function name="WindowPos4fvMESA" deprecated="3.1">
-        <param name="v" type="const GLfloat *"/>
+        <param name="v" type="const GLfloat *" count="4"/>
         <glx ignore="true"/>
     </function>
 
     </function>
 
     <function name="WindowPos4ivMESA" deprecated="3.1">
-        <param name="v" type="const GLint *"/>
+        <param name="v" type="const GLint *" count="4"/>
         <glx ignore="true"/>
     </function>
 
     </function>
 
     <function name="WindowPos4svMESA" deprecated="3.1">
-        <param name="v" type="const GLshort *"/>
+        <param name="v" type="const GLshort *" count="4"/>
         <glx ignore="true"/>
     </function>
 </category>
 </category>
 
 <category name="GL_IBM_multimode_draw_arrays" number="200">
-    <function name="MultiModeDrawArraysIBM" marshal="draw">
-        <param name="mode" type="const GLenum *"/>
-        <param name="first" type="const GLint *"/>
-        <param name="count" type="const GLsizei *"/>
+    <function name="MultiModeDrawArraysIBM" marshal="draw"
+              marshal_fail="_mesa_glthread_is_non_vbo_draw_arrays(ctx)">
+        <param name="mode" type="const GLenum *" count="primcount"/>
+        <param name="first" type="const GLint *" count="primcount"/>
+        <param name="count" type="const GLsizei *" count="primcount"/>
         <param name="primcount" type="GLsizei"/>
         <param name="modestride" type="GLint"/>
         <glx handcode="true" ignore="true"/>
 
     <function name="MultiModeDrawElementsIBM" marshal="draw"
               marshal_fail="_mesa_glthread_is_non_vbo_draw_elements(ctx)">
-        <param name="mode" type="const GLenum *"/>
-        <param name="count" type="const GLsizei *"/>
+        <param name="mode" type="const GLenum *" count="primcount"/>
+        <param name="count" type="const GLsizei *" count="primcount"/>
         <param name="type" type="GLenum"/>
-        <param name="indices" type="const GLvoid * const *"/>
+        <param name="indices" type="const GLvoid * const *" count="(sizeof(GLvoid *) * primcount)"/>
         <param name="primcount" type="GLsizei"/>
         <param name="modestride" type="GLint"/>
         <glx handcode="true" ignore="true"/>
 
     <function name="SetFragmentShaderConstantATI" deprecated="3.1">
       <param name="dst" type="GLuint"/>
-      <param name="value" type="const GLfloat *"/>
+      <param name="value" type="const GLfloat *" count="4"/>
       <glx ignore="true"/>
     </function>
 </category>
 <xi:include href="EXT_separate_shader_objects.xml"
            xmlns:xi="http://www.w3.org/2001/XInclude"/>
 
+<xi:include href="NV_copy_image.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
 <xi:include href="EXT_vertex_attrib_64bit.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
 
 <xi:include href="AMD_depth_clamp_separate.xml"
         <param name="target" type="GLenum"/>
         <param name="index" type="GLuint"/>
         <param name="count" type="GLsizei"/>
-        <param name="params" type="const GLfloat *"/>
+        <param name="params" type="const GLfloat *" count="4"/>
     </function>
 
     <function name="ProgramLocalParameters4fvEXT" deprecated="3.1">
         <param name="target" type="GLenum"/>
         <param name="index" type="GLuint"/>
         <param name="count" type="GLsizei"/>
-        <param name="params" type="const GLfloat *"/>
+        <param name="params" type="const GLfloat *" count="4"/>
     </function>
 </category>