<param name="u" type="GLfloat"/>
</function>
- <function name="EvalCoord1fv" deprecated="3.1">
+ <function name="EvalCoord1fv" deprecated="3.1" exec="dynamic">
<param name="u" type="const GLfloat *" count="1"/>
<glx rop="152"/>
</function>
<param name="v" type="GLfloat"/>
</function>
- <function name="EvalCoord2fv" deprecated="3.1">
+ <function name="EvalCoord2fv" deprecated="3.1" exec="dynamic">
<param name="u" type="const GLfloat *" count="2"/>
<glx rop="154"/>
</function>