#include "dispatch.h"
#include "glthread.h"
#include "marshal.h"
+
+#define COMPAT (ctx->API != API_OPENGL_CORE)
"""
out('};')
def print_async_unmarshal(self, func):
- out('static inline void')
+ out('static void')
out(('_mesa_unmarshal_{0}(struct gl_context *ctx, '
'const struct marshal_cmd_{0} *cmd)').format(func.name))
out('{')
out('int cmd_size = {0};'.format(' + '.join(size_terms)))
out('{0} *cmd;'.format(struct))
- out('debug_print_marshal("{0}");'.format(func.name))
-
self.validate_count_or_fallback(func)
if func.marshal_fail: