MESA_INCLUDES := $(INCLUDE_DIRS)
ES1_INCLUDES := -I$(TOP)/src/mapi/es1api $(INCLUDE_DIRS)
ES2_INCLUDES := -I$(TOP)/src/mapi/es2api $(INCLUDE_DIRS)
-
+MESA_INCLUDES := -I$(TOP)/src/glsl $(MESA_INCLUDES)
+# For symbol_table.h in glsl compiler headers.
+MESA_INCLUDES := -I$(TOP)/src/mesa/shader $(MESA_INCLUDES)
define mesa-cc-c
@mkdir -p $(dir $@)
$(CC) -c -o $@ $< $($(1)_CPPFLAGS) $($(1)_INCLUDES) $(CFLAGS)
endef
+define mesa-cxx-c
+ @mkdir -p $(dir $@)
+ $(CXX) -c -o $@ $< $($(1)_CPPFLAGS) $($(1)_INCLUDES) $(CXXFLAGS)
+endef
+
$(MESA_OBJ_DIR)/%.o: %.c
$(call mesa-cc-c,MESA)
+$(MESA_OBJ_DIR)/%.o: %.cpp
+ $(call mesa-cxx-c,MESA)
+
$(MESA_OBJ_DIR)/%.o: %.S
$(call mesa-cc-c,MESA)
# Default: build dependencies, then asm_subdirs, GLSL built-in lib,
# then convenience libs (.a) and finally the device drivers:
-default: $(DEPENDS) asm_subdirs glsl_builtin \
+default: $(DEPENDS) asm_subdirs \
$(MESA_LIBS) $(ES1_LIBS) $(ES2_LIBS) driver_subdirs
main/api_exec_es1.c: main/APIspec.xml main/es_generator.py main/APIspecutil.py main/APIspec.py
fi
-######################################################################
-# GLSL built-in library
-glsl_builtin:
- (cd slang/library && $(MAKE)) || exit 1 ;
-
-
######################################################################
# Dependency generation
-rm -f depend depend.bak libmesa.a libmesagallium.a
-rm -f drivers/*/*.o
-rm -f *.pc
- -rm -f slang/library/*_gc.h
-@cd drivers/dri && $(MAKE) clean
-@cd drivers/x11 && $(MAKE) clean
-@cd drivers/osmesa && $(MAKE) clean