#include "utils.h"
#include "xmlpool.h"
#include "../glsl/glsl_parser_extras.h"
+#include "main/mtypes.h"
#include "main/version.h"
#include "main/macros.h"
return NULL;
}
+ struct gl_context *ctx = context->driverPrivate;
+ if ((flags & __DRI_CTX_FLAG_FORWARD_COMPATIBLE) != 0)
+ ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT;
+ if ((flags & __DRI_CTX_FLAG_DEBUG) != 0) {
+ ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_DEBUG_BIT;
+ ctx->Debug.DebugOutput = GL_TRUE;
+ }
+
*error = __DRI_CTX_ERROR_SUCCESS;
return context;
}