* David S. Miller <davem@redhat.com>
*/
-#include "mtypes.h"
-#include "extensions.h"
+#include "main/mtypes.h"
-#include "mm.h"
+#include "main/mm.h"
#include "ffb_dd.h"
#include "ffb_span.h"
-#include "ffb_depth.h"
#include "ffb_context.h"
#include "ffb_vb.h"
-#include "ffb_tris.h"
#include "ffb_clear.h"
#include "ffb_lock.h"
}
static void
-ffb_do_clear(GLcontext *ctx, __DRIdrawablePrivate *dPriv)
+ffb_do_clear(GLcontext *ctx, __DRIdrawable *dPriv)
{
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
FFBDRIPtr gDRIPriv = (FFBDRIPtr) fmesa->driScreen->pDevPriv;
void ffbDDClear(GLcontext *ctx, GLbitfield mask)
{
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
unsigned int stcmask = BUFFER_BIT_STENCIL;
#ifdef CLEAR_TRACE