}
}
-/**
- * @param for_bo Indicates that the caller is
- * intel_miptree_create_for_bo(). If true, then do not create
- * \c stencil_mt.
- */
struct intel_mipmap_tree *
intel_miptree_create_layout(struct intel_context *intel,
GLenum target,
GLuint last_level,
GLuint width0,
GLuint height0,
- GLuint depth0,
- bool for_bo)
+ GLuint depth0)
{
struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
if (!mt)
mt = intel_miptree_create_layout(intel, target, format,
first_level, last_level, width0,
- height0, depth0,
- false);
+ height0, depth0);
/*
* pitch == 0 || height == 0 indicates the null texture
*/
mt = intel_miptree_create_layout(intel, GL_TEXTURE_2D, format,
0, 0,
- width, height, 1,
- true);
+ width, height, 1);
if (!mt) {
free(region);
return mt;
}
static void
-intel_miptree_unmap_gtt(struct intel_context *intel,
- struct intel_mipmap_tree *mt,
- struct intel_miptree_map *map,
- unsigned int level,
- unsigned int slice)
+intel_miptree_unmap_gtt(struct intel_mipmap_tree *mt)
{
intel_miptree_unmap_raw(mt);
}
if (map->mt) {
intel_miptree_unmap_blit(intel, mt, map, level, slice);
} else {
- intel_miptree_unmap_gtt(intel, mt, map, level, slice);
+ intel_miptree_unmap_gtt(mt);
}
intel_miptree_release_map(mt, level, slice);