struct brw_indirect inlist_ptr = brw_indirect(4, 0);
struct brw_indirect outlist_ptr = brw_indirect(5, 0);
struct brw_indirect freelist_ptr = brw_indirect(6, 0);
- GLuint hpos_offset = brw_vert_result_to_offset(&c->vue_map,
- VARYING_SLOT_POS);
+ GLuint hpos_offset = brw_varying_to_offset(&c->vue_map, VARYING_SLOT_POS);
brw_MOV(p, get_addr_reg(vtxPrev), brw_address(c->reg.vertex[2]) );
brw_MOV(p, get_addr_reg(plane_ptr), brw_clip_plane0_address(c));
struct brw_compile *p = &c->func;
struct brw_reg tmp0 = c->reg.loopcount; /* handy temporary */
- GLuint hpos_offset = brw_vert_result_to_offset(&c->vue_map,
+ GLuint hpos_offset = brw_varying_to_offset(&c->vue_map,
VARYING_SLOT_POS);
brw_MOV(p, get_addr_reg(vt0), brw_address(c->reg.vertex[0]));