brw_clip_have_varying(c, VARYING_SLOT_BFC1)))
return;
- /* In some wierd degnerate cases we can end up testing the
+ /* In some weird degenerate cases we can end up testing the
* direction twice, once for culling and once for bfc copying. Oh
- * well, that's what you get for setting wierd GL state.
+ * well, that's what you get for setting weird GL state.
*/
if (c->key.copy_bfc_ccw)
conditional = BRW_CONDITIONAL_GE;
struct brw_indirect v0ptr = brw_indirect(2, 0);
struct brw_indirect v1ptr = brw_indirect(3, 0);
- /* Need a seperate loop for offset:
+ /* Need a separate loop for offset:
*/
if (do_offset) {
brw_MOV(p, c->reg.loopcount, c->reg.nr_verts);