.lower_uadd_carry = true, \
.lower_usub_borrow = true, \
.lower_fdiv = true, \
- .native_integers = true
+ .native_integers = true, \
+ .vertex_id_zero_based = true
static const struct nir_shader_compiler_options scalar_nir_options = {
COMMON_OPTIONS,
compiler->scalar_stage[MESA_SHADER_TESS_EVAL] =
devinfo->gen >= 8 && env_var_as_boolean("INTEL_SCALAR_TES", true);
compiler->scalar_stage[MESA_SHADER_GEOMETRY] =
- devinfo->gen >= 8 && env_var_as_boolean("INTEL_SCALAR_GS", false);
+ devinfo->gen >= 8 && env_var_as_boolean("INTEL_SCALAR_GS", true);
compiler->scalar_stage[MESA_SHADER_FRAGMENT] = true;
compiler->scalar_stage[MESA_SHADER_COMPUTE] = true;