struct gl_shader_compiler_options glsl_compiler_options[MESA_SHADER_STAGES];
};
+struct brw_compiler *
+brw_compiler_create(void *mem_ctx, const struct brw_device_info *devinfo);
+
/**
* Program key structures.
/** @} */
+struct brw_compiler *
+brw_compiler_create(void *mem_ctx, const struct brw_device_info *devinfo);
+
/**
* Compile a vertex shader.
*