/** @} */
} binding_table;
+ uint32_t *map_entries;
+ struct {
+ uint32_t index_count;
+ uint32_t *index;
+ } bind_map[8]; /* MAX_SETS from vulkan/private.h */
+
GLuint nr_params; /**< number of float params/constants */
GLuint nr_pull_params;
unsigned nr_image_params;