i965: Remove brw->attribs now that we can just always look in the GLcontext.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_context.h
index fc0fda98cd166d9149cf8005194673763899f20b..df90c2027f34a281601beaf214227e65f2ece7a7 100644 (file)
@@ -302,26 +302,6 @@ struct brw_cache {
 };
 
 
-
-struct brw_state_pointers {
-   struct gl_colorbuffer_attrib        *Color;
-   struct gl_depthbuffer_attrib        *Depth;
-   struct gl_fog_attrib                *Fog;
-   struct gl_hint_attrib       *Hint;
-   struct gl_light_attrib      *Light;
-   struct gl_line_attrib       *Line;
-   struct gl_point_attrib      *Point;
-   struct gl_polygon_attrib    *Polygon;
-   GLuint                       *PolygonStipple;
-   struct gl_scissor_attrib    *Scissor;
-   struct gl_stencil_attrib    *Stencil;
-   struct gl_texture_attrib    *Texture;
-   struct gl_transform_attrib  *Transform;
-   struct gl_viewport_attrib   *Viewport;
-   struct gl_vertex_program_state *VertexProgram; 
-   struct gl_fragment_program_state *FragmentProgram;
-};
-
 /* Considered adding a member to this struct to document which flags
  * an update might raise so that ordering of the state atoms can be
  * checked or derived at runtime.  Dropped the idea in favor of having
@@ -456,7 +436,6 @@ struct brw_context
       int validated_bo_count;
    } state;
 
-   struct brw_state_pointers attribs;
    struct brw_cache cache;
    struct brw_cached_batch_item *cached_batch_items;